A walkthrough of Onu-Koro Cave-In! Released in 2022, this short fan game lets you explore Onu-Koro shortly after the events of MNOG.
You can find it here: https://bioniclejam.itch.io/onukoro
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A walkthrough of Onu-Koro Cave-In! Released in 2022, this short fan game lets you explore Onu-Koro shortly after the events of MNOG.
You can find it here: https://bioniclejam.itch.io/onukoro
I have uploaded an update of my current progress with a number of new features such as more bugs fixes, a few dialogue-advance arrows in scenes where dialogue passed rather quickly, small immersive additions, changing 'Tohunga' to 'Matoran', and converting various scenes to make use of the localization system that previously did not. Making translations should be much easier now thanks to the conversion: Take every .txt file that starts with "Text_", edit the dialogue inside, then save it with the "eng" part of the file name replaced with the first 3 letters of your language. I also added a set of secret dialogues to the Chronicler's Company.
Let me know if anyone would like to submit a translation.
A walkthrough of MNOG3D, aka Mata Nui Online Game III: Destinies Pre-Alpha v0.10. Made in 2014, this short fan game allows you to explore Ga-Koro and speak with the villagers after the events of Mask of Light.
Original BZPower topic
The original download link went down years ago, but here is a backup
MNOG Improvement Mod Update
Download and more info on the BZPower post. Updated with more fixes, more edits, and more content. And (hopefully) even more on the way.
MNOGIM is my mod of the 2001 auto-saving version of MNOG provided by BioMedia Project. I’ve recreated every compressed jpg, edited eye colors to be consistent, fixed a handful of bugs such as Maku teleporting to Po-Wahi, and added a number of quality-of-life fixes to the gameplay (The Telescope now updates as you play, Maku won’t appear until after you visit Ta-Koro, can’t go to Onu-Koro until a little later, etc). You can even pick from different modules to only install the changes you want. A full list of changes can be viewed here
MNOG Improvement Mod
A project to overhaul the Mata Nui Online Game
Download and more info on the BZPower post. MNOGIM is my mod of the 2001 auto-saving version of MNOG provided by BioMedia Project. I've recreated nearly every compressed jpg, fixed a handful of bugs such as Maku teleporting to Po-Wahi, and added a number of quality-of-life fixes to the gameplay (The Telescope now updates as you play, Maku won't appear until after you visit Ta-Koro, can't go to Onu-Koro until a little later, etc). A full list of changes can be viewed here.
Turaga Symbols from Mask of Light: Vakama-Nokama-Onewa-Whenua-Nuju-Matau
Vakama’s is the only one we can get a clear look at, but you can still get a glimpse of the others, excluding Matau’s. Matau’s was too blurry to make out more than a blurry circle, but to me it almost looked like the Destiny symbol from MNOG II, so I ran with that idea. If anyone has better quality images, I’d be curious to see.
Here’s a behind-the-scenes pseudo-timelapse of my photo manipulation process, for those interested in such things.
An old Bionicle fan game from 2004, Flow of the River is an RPG that serves as a prequel to the first story year of Bionicle. You control Kaiwera and his villager allies as they uncover their shared destiny. Made by Kanohi Akaku, Lewaswingin, and -X- in RPG Maker 95, it was one of the very first fan games on BZPower.
I’ve uploaded a complete walkthrough of the game.