Face, Hands, Build
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[ Face ] - His face is fairly standard for most Altmer, high cheek bones, a strong chin, sharp angles, it’s pretty much what you would expect, however he has a softer nose. He has very nice bone structure though, like seriously his cheekbones are to die for tbh. His eyes are a very bright green color, and are keen and narrow and kind of give off the impression that he just always sort of KNOWS, which is good because it cuts down on those under his command lying to him for various reasons. Ondolemar also has an extreme case of resting bitch face, like w o w it’s amazing. Most Altmer can only hope to reach Ondolemar levels of rbf, but it’ll never happen.
[ Hands ] - Despite the fact he swings a mace around on a daily basis, and is very skilled in combat besides magic like most of his race his hands aren’t calloused and seem like they’ve never seen a days work in his life. Magic. I have a hard time imagining Altmer not using healing spells to get rid of things like that – along with scars & such. He does, however, have large strong hands rather than a more delicate or slender sort that a lot of his race holds. But he’s skilled with his movements, and is graceful enough, even while he’s simply wielding his mace.
[ Build ] - Again while he’s not the delicate or slender sort that many in his race tend to be, he’s far from bulky or really muscular, but Ondolemar is the more athletic sort. He’s strong, and has spent many, many many years working on his combat – around three hundred years, yeah. He is the more slender sort of muscular, thankfully, as he finds the more bulky sort to be unseemly if I’m being real with you, but he is definitely on the more muscular side. Ondolemar is tall like the rest (slightly taller than the average), and his good bone structure continues onto the rest of his body. He caries himself with the grace and poise of any self respecting Altmer, the build of his body really doesn’t actually seem any different then a Thalmor wizard’s would.












