Blood Drinker - Commissioned on Twitter
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Blood Drinker - Commissioned on Twitter
white gilgamesh:
on drink you sick
+2 foul
+2 thick
Astropede - Path of Achra
Astral centipedes that can ignore most of their targets' armour, as well as corrode it to make it easier for their allies' attacks to land.
her: you better not be an everfreezing, crystaline beast of frigid blood and glacial flesh when I come back
me:
path of achra has stolen a good portion of my day, roguelikes are finally starting to click with me c:
thanks caves of qud for altering my brain chemistry
Existence is a struggle
Trying to make a berserker run in Path of Achra C32 work is painful
This was my best run by far but every open map with ranged enemies or enemies with retort is death (guess what the final map is...). Really makes you work with map layouts
Probably have to work more on the build. Gore Cleave is nice for getting the berserker requirements (without too much self-damage) and it helps overcome speed penalties from heavy armor before berserk kicks in (and armor is the only defensive layer besides raw HP you have). Doom and bleed (Humbaba) keep you alive, but Heavyweight probably doesn't do enough. Removing that opens up more options (Life Chant? Entangle/Scorch Mastery?). Bloodbath is also debatable, but I like it as insurance because the first few turns are always dangerous and divine intervention can kill your heals. Inflame isn't that useful, and extra attacks are really dangerous with how many enemies have retort (and berserk already gives you lots of turns)
Path of Achra - Starjumper and Sahasi
bribed by @Amuys6