Kinship - New Respawn animations. Shown together.

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Kinship - New Respawn animations. Shown together.
Kinship - Deerhorn’s new respawn animation! Concept sketch included. Bluebird’s animation is next.
Some concepts for how Bluebird’s frost attack will work.
For my game Kinship. My unique take on healthbars. The design tries to incorporate who the health bar belongs to, how the health mechanic differs between characters, what abilities they have, and if they are on cooldown. No need for text or explanatory UI. Now to export and assemble them in game!
Kinship - Deerhorn HP Bar - Assets
Kinship - Health Bar Design - Deerhorn. A bit of the process turning an idea into a game element.
First set of enemy designs. The Mud Elementals take on froglike attributes.
Kinship - Rough concept for the ‘Character Select Screen’