boo!

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boo!
Decided to spend the week picking at an older project that also involved Tiera. It's still pretty early on and up in the air, but it's a 2D platformer set in a haunted Hotel. Yikes!
For starters, here's a death+respawn animation.
Ledge grabbing, and Tiera being able to pull herself up, drop down, or jump off from it.
Throwing things now has a reticle that goes up/down automatically to indicate direction. She can also shake furniture for items, but doing it too long may annoy whatever else is inside them.
The hotel will have rugs, which, if Tiera stands at one end, she can throw to cause a curl to roll down it. This can catch some of the staff/residents by surprise.
Tiera can also crawl underneath it, if she prefers a more passive/sneaky route.
She might prefer staying out of sight too. The guests tend to be aggressive.
All in all, it'd be a game where Tiera has to be careful, and not screw around. I'll poke at it more one day, but for now I should jump back on Poppin & Jupa. Thanks for reading.
Concept art of Heath Amber, a firefly teen also adventuring across Synnia, that Poppin and Jupa come across and tends to butt heads with the latter due to their personalities.
He can cast spells and is accompanied by two animate swords that are possessed by two poswicks.
GIFs of something I was messing with earlier this year, a platformer involving Tiera in a Hotel.
Two creatures from Synnia!
A Poswick is a ghost-like being living in swamps, forests, and abandoned structures. They're an emotive bunch, often seen playing tricks and harassing other living things, sometimes even possessing their body for a while. This particular one seems nice though...
A Fairy, an endangered race due to their wish-granting powers that kill them in the process of casting it. Hunted down for decades, they're rumored to be extinct, or possibly hiding.