VERSE OF THE DAY for 10 Aug 2021
(God) who has [hast] bound the sea by the word of your [thy] commandment; who has [hast] shut up the deep, and sealed it by your [thy] terrible and glorious name {...}. ( PrMan 1:3, 1894 RV updated )
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VERSE OF THE DAY for 10 Aug 2021
(God) who has [hast] bound the sea by the word of your [thy] commandment; who has [hast] shut up the deep, and sealed it by your [thy] terrible and glorious name {...}. ( PrMan 1:3, 1894 RV updated )
NOTES ON Prayer of Manasseh
There are two primary versions of Prayer of Manasseh - Hebrew and Greek. The Greek appears among the traditional Apocrypha. The Hebrew was discovered among the Dead Sea Scrolls (4Q381).
Heb PrMan
Gk PrMan
I have amassed various quotes over time within the ambit of my career and herein is another one from the movie, "Our Brand is Crisis" The man remains the constant while the narrative is the variable. You can definitely change the narrative but not the man #MyPRlife #prconsultantlagos #prman #publicrelations #publicaffairs #mediatrainer #mediastrategy #strategiccommunication #agencylife #mediatactics #stakeholdersmanagement #Peodavies #narrative https://www.instagram.com/p/B2323AflOZX/?igshid=rts6ueol5s7d
Finally last third part of voronoi table tutorial is divided into two parts.
This first one is aimed to explain how to simply as possible export finished model from Rhino to Maya. Idea is to setup most basic studio scene and do LSR (light shade render) with Pixar”s PRman technology. As its free for non commercial use, you can find it on next link.
http://renderman.pixar.com/view/renderman
It’s amazing piece of software technology that is now available for us to learn and use to build portfolio of works.
PRman is Pixar’s Rendeman complient rendering engine. It’s not only one on market, but it is most popular and powerful, you can check also 3DElight, Sitex Air, and many others.
I used through this video RIS engine in PRman, simply because it is easier to use than REYES and it’s considered to be future of Renderman.
From shader point of view PxrDisney principle based shader is used to materialize our model. Also PxrLM shading system is as far as best one in market, beside Houdini’s Mantra VEX based shading.
Lighting was done using Renderman lights that are physically plausible, and if I can add they are extremely realistic.
I did not use any AOV’s simply because I in this point in time not shure how to do mathematically correct reconstruction of beauty pass.
Small note if you want to follow this video:
At the end of video when I press render final image Maya crashed for some reason. From that point I used earlier render, simply because I did not have time to do screen recording again.
Few high res images from tutorial:
https://www.flickr.com/photos/marko_lost/albums/72157654614576096
Missing class for all eleven movies? I think you mean best idea
This has been in my inbox for ages (mostly because mobile) but I’m pretty sure it was about this post. While I’m not going to blow off class and/or sleep (boooo), I might actually be able to see Age of Ultron at midnight? Maybe? Fingers crossed?
Thing is, I almost don’t want to see it at midnight? [SPOILERS FOR FIREFLY/SERENITY ahead.]
prman
Do they follow me: Yes | No
Do I follow them: Yes | No | Now
(If I follow them) Opinion on their blog: I wasn’t following them because I’m not sure if you’re an RP blog or not :) but I’m definitely going to follow you on my OOC dash. <3
prman answered your question: This may seem a bit random, but does anyone use...
yes
Do you like it? How does it compare with a regular binder?