Match: Hufflepuff Vs. Slytherin Vs. Ravenclaw
Winner: Hufflepuff
Match Outcomes: Match starts at 2pm. The Hufflepuff Chaser @miripuff scores more points than Ravenclaw and Slytherin Chasers. The Slytherin Beaters hit more bludgers than the Ravenclaw and Hufflepuff Beaters. Hufflepuff Keepers outperform Ravenclaw and Slytherin Keepers. The Hufflepuff Seeker catches the golden snitch. Match ends at 4PM.
The winner and outcomes ere determined by random number draw. In the event that a team has 0 members, the team with members will win by default. Captain’s numbers decide the overall winner. In the event that both teams do not have a Captain, the overall winner will be decided via a random number draw taking all numbers submitted into account. (1), (2), (3), (4)
Overall winner outcome. Number 36 came closest to number generated.
Beater performance outcome. Number 9 came closest to number generated.
Chaser performance outcome. Number 4 came closest to number generated.
Keeper performance outcome. Number 22 came closest to number generated.
Roleplaying: Quidditch matches can be roleplayed through solo, paired or group paras. When roleplaying paired and group paras please be cautious of godmodding and ensure all actions that directly affect another player have been thoroughly discussed before hand.
The winning team will be announced publicly on the Quidditch blog tonight. Each match won equates to 1 point for your house team in the Inter-House Cup. You can view standings here. All team members who para the match will receive 50 house points!
The match event lasts 2 hours ic time but will last until September 10th ooc time. This gives you approximately one week ooc to para and earn house points.
Please tag all posts correctly. The tag for quidditch matches is ALO:QUIDDITCH, so please don’t forget it! After the match event ends, please add the letters ‘BT’ to the beginning of your thread name if you wish to continue. This stands for backtrack, because the event will then be over. Please still tag them as their intended tags.
Please message the Quidditch admin if you have further questions! :)
Match: Hufflepuff Vs. Slytherin
Winner: Slytherin
Match Outcomes: Match starts at 2pm. Hufflepuff Chasers score more points than Slytherin Chasers. The Hufflepuff Keepers perform better than the Slytherin Keeper. The Slytherin Beaters hit more bludgers than the Hufflepuff Beaters. The Slytherin Seeker @slyzico catches the golden snitch. Match ends at 6PM.
The winner and outcomes ere determined by random number draw. In the event that a team has 0 members, the team with members will win by default. Captain’s numbers decide the overall winner. In the event that both teams do not have a Captain, the overall winner will be decided via a random number draw taking all numbers submitted into account. (1), (2), (3), (4)
Overall winner outcome. Number 29 (capt.) came closest to number generated.
Beater performance outcome. No number generated (no Hufflepuff Beater).
Chaser performance outcome. No number generated (no Slytherin Beater number submitted)
Keeper performance outcome. No number generated (no Slytherin Keeper)
Roleplaying: Quidditch matches can be roleplayed through solo, paired or group paras. When roleplaying paired and group paras please be cautious of godmodding and ensure all actions that directly affect another player have been thoroughly discussed before hand.
The winning team will be announced publicly on the Quidditch blog tonight. Each match won equates to 1 point for your house team in the Inter-House Cup. You can view standings here. All team members who para the match will receive 50 house points!
The match event lasts 2 hours ic time but will last until August 28th ooc time. This gives you approximately one week ooc to para and earn houseplants.
Please tag all posts correctly. The tag for quidditch matches is ALO:QUIDDITCH, so please don’t forget it! After the match event ends, please add the letters ‘BT’ to the beginning of your thread name if you wish to continue. This stands for backtrack, because the event will then be over. Please still tag them as their intended tags.
Please message the Quidditch admin if you have further questions! :)
Match: Slytherin vs. Ravenclaw
Winner: Ravenclaw
Match Outcomes: Match starts at 2pm. Slytherin Chasers score more points than Ravenclaw Chasers. The Ravenclaw Keeper @ravenyury performs better than the Slytherin Keeper. The Ravenclaw Seeker catches the golden snitch. Match ends at 3PM.
The winner and outcomes ere determined by random number draw. In the event that a team has 0 members, the team with members will win by default. Captain’s numbers decide the overall winner. In the event that both teams do not have a Captain, the overall winner will be decided via a random number draw taking all numbers submitted into account. (1), (2), (3), (4)
Overall winner outcome. Number 34 came closest to number generated.
Beater performance outcome. No number generated (no numbers submitted).
Chaser performance outcome. No number generated (no Ravenclaw Chaser number submitted).
Keeper performance outcome. No number generated (no Slytherin Keeper)
Roleplaying: Quidditch matches can be roleplayed through solo, paired or group paras. When roleplaying paired and group paras please be cautious of godmodding and ensure all actions that directly affect another player have been thoroughly discussed before hand.
The winning team will be announced publicly on the Quidditch blog tonight. Each match won equates to 1 point for your house team in the Inter-House Cup. You can view standings here. All team members who para the match will receive 50 house points!
The match event lasts 2 hours ic time but will last until August 12th ooc time. This gives you approximately one week ooc to para and earn houseplants.
Please tag all posts correctly. The tag for quidditch matches is ALO:QUIDDITCH, so please don’t forget it! After the match event ends, please add the letters ‘BT’ to the beginning of your thread name if you wish to continue. This stands for backtrack, because the event will then be over. Please still tag them as their intended tags.
Please message the Quidditch admin if you have further questions! :)
ARIES BLACK ( @slyares) has been added to the Slytherin Quidditch team as a Beater! Congratulations on being accepted!
You can find a list of the teams here.
There are still unfilled positions in the Slytherin team, so if you are interested in joining, then head on over to fill out these forms!
(The Slytherin team is not accepting applications for the captain position at this time.)
New positions have opened up in the Slytherin and Gryffindor Quidditch teams!
There are still unfilled positions in house teams, so if you are interested in joining, then head on over to fill out these forms!
(Some teams are accepting applications for the captain position at this time.)
Match: Gryffindor vs. Slytherin
Winner: Slytherin
Match Outcomes: Match starts at 2pm. Slytherin Chasers score more points than Gryffindor Chasers. Gryffindor Beaters hit the most Bludgers @gryffeunji, @chanyeolgry. The Slytherin Keeper @slyjeongguk performs better than the Gryffindor Keeper @grychen. The Slytherin Seeker @slyzico catches the golden snitch. Match ends at 4PM.
The winner and outcomes ere determined by random number draw. In the event that a team has 0 members, the team with members will win by default. Captain’s numbers decide the overall winner. In the event that both teams do not have a Captain, the overall winner will be decided via a random number draw taking all numbers submitted into account. (1), (2), (3), (4)
Overall winner outcome. Number 29 came closest to number generated.
Beater performance outcome. No number generated (no Slytherin Beaters).
Chaser performance outcome. No number generated (no Gryffindor Chaser number submitted).
Keeper performance outcome. Number 21 came closest to number generated.
Roleplaying: Quidditch matches can be roleplayed through solo, paired or group paras. When roleplaying paired and group paras please be cautious of godmodding and ensure all actions that directly affect another player have been thoroughly discussed before hand.
The winning team will be announced publicly on the Quidditch blog tonight. Each match won equates to 1 point for your house team in the Inter-House Cup. You can view standings here. All team members who para the match will receive 50 house points!
The match event lasts 2 hours ic time but will last until July 21st ooc time. This gives you approximately two weeks ooc to para and earn housepoints. Paras for this match started after July 5th will not receive house points.
Please tag all posts correctly. The tag for quidditch matches is ALO:QUIDDITCH, so please don’t forget it! After the match event ends, please add the letters ‘BT’ to the beginning of your thread name if you wish to continue. This stands for backtrack, because the event will then be over. Please still tag them as their intended tags.
Please message the Quidditch admin if you have further questions! :)
IM AMELIE ( @slyamelie ) has joined the Quidditch Club! Congratulations on being accepted!
You can find a list of current Quidditch Club members here.
If you are interested in joining, then head on over to fill out these membership forms! (The Quidditch Club is accepting applications for club president at this time.)