Davigonel Shaine, an inveterate con man and thief, runs a small gang in the bloody city of Isarn. More fool hardy and lucky than anything else, Davigonel and his two goons (use stats for the Charlatan in the NPC Codex) have avoided the Grey Gardeners, though they have escaped by the skin of their teeth more than once. Shaine has been targeting the few remaining Isarnaen jewelers left.
Davionel Shaine 1,500 XP (CR 5) Half-Elf Unchained Sharper (See Ultimate Intrigue, Pg 47) 6 CE Humanoid (human, elf, half-elf) Init +4; Senses low light vision, Perception +11
Defenses
AC 19, touch 14, flat-footed 15, (+5 armor, +4 Dex) HP 45 (6d8+12) Fort +4, Ref +10, Will +3; +2 vs enchantment spells and effects Defensive Abilities evasion, uncanny dodge Immune Sleep
Offense
Speed 30 ft Melee +1 handaxe +7 (1d6+5/x3), mwk handaxe +6 (1d6+2/x3) or +1 handaxe +9 (1d6+5/x3) Special Attacks sneak attack +3d6, debilitating injury
Statistics
Str 11, Dex 18, Con 13, Int 10, Wis 10, Cha 12 Base Atk +4, CMB +8 (+12 on Steal), CMD 18 (20 versus Steal) Feats Skill Focus (Bluff), Weapon Finesse, Agile Manuevers, Martial Weapon Proficency (handaxe), Two Weapon Fighting, Improved Steal, Greater Steal Skills Acrobatics +11, Bluff +16, Disable Device +14, Escape Artist +11, Perception +11, Sense Motive +9, Sleight of Hand +14, Stealth +11, Languages Common, Elven, Kelish, Hallit SQ audacious overconfidence, elf-blood, finesse training (handaxe), lucky save, rogue’s edge (Sleight of Hand) scam artist +3, sticky fingers Gear mwk chain shirt, +1 chain shirt, mwk handaxe, mwk theives’ tools, efreeti cord and efreeti switch, two night stalker’s tonic, Treasure 147 sp, 33 gp, unworked shell (5 gp as is), unworked pyrite (5 gp and 5 sp as is), worked turquoise (10 gp), unworked malachite (6 gp as is), unworked jade (55 gp as is)










