We've been busy and kinda forgot to update the blog. Here's what we're up to:
Pixel-boy and Bilou are working on Samurai Monkeys, our first mobile game built with Superpowers. (GIF above)
Elisée has been working on wrapping up CraftStudio. He completely revamped the Mac and Linux ports to use FNA with MonoKickstart instead of MonoGame with Mono. The Windows version also uses FNA instead of XNA now. What does this mean?
On Mac and Linux, you won't need to install Mono anymore, nor will the people playing your games!
Many bugs have been fixed in the process and the Mac and Linux versions are going to be a lot more robust.
On Windows, neither you nor your players will have to install the XNA Framework Redistributable.
Yay, no more dependencies! All of this has been a lot of work but it's coming together.
Over the next 10 days we'll be focusing on getting some Superpowers features ready in time for the Global Game Jam (January 24-25), so that we can make our first 3D game with it!
We'll be jamming with @FlorentPoujol, @ThomasFrick, @3DReMix and others in Strasbourg. Can't wait!