Millennium Ring from YuGiOh
A Realistic Render
Before I created the Millennium Necklace, I created this realistic version of the Millennium Ring.
The ring is positioned on a basic male model from the Sims 4 using soft body and rigid body simulations and rendered in Blender Cycles.
I redesigned the ring with material construction in mind, soldering joints and using rivets and screw eye pins.
In Ancient Egypt, gold was alloyed with silver and copper in a combination known as electrum. This means the item is likely to tarnish over time.
I created a texture brush to paint tarnished material in the crevasses not easily accessed by polishing implements.
For the rope, I chose a reference of 5mm macrame twisted cotton and developed a procedural texture.
My goal was to create a unit of rope which I could seamlessly duplicate around the neck.
I started by modeling each strand of rope, which was a great exercise in Blender Geometry Nodes, but the twisting of the strands caused a problem with seamless duplication which I could only solve by simplifying the geometry.
Eventually, I developed a seamless procedural texture for this simplified, repeatable geometry.
Tying knots is much easier in real life than it is in Blender where objects can move through each other.
This is a nice level of detail for a close up image, but at a distance, how much of our attention is really going to be on the rope?
By baking the texture and normals to even simpler geometry, I sped up the movement simulations.
I used Rigid Body Physics to produce the secondary motion of the pointers on the ring. Compound Parent was useful in keeping the pointers from clipping through and flying off the ring during quick motions.
This project was much more challenging to animate because of the way the item is suspended from a knotted rope.
I used Soft Body Physics to produce the primary motion of the rope and ring.
As I transform the world of my fanfiction into one that is more original, I end up redesigning ideas from the YuGiOh universe.
The violet gemstone set within the iris of the Eye of Anubis is a flourish of my own. Crystals play an important role in the magic system of my story where the Millennium Items were forged as instruments to wield the magic of a crystal that was so dangerous it was split into fragments.
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