Confusing cooperation benefits those who are unknown to the source. Work it out on your own whilst being hindered or helped by your comrades at the determent of the group.
All this and some goblins happened as the MAC characters find themselves in four separate chambers. Unbeknownst to them, their actions within their own room affected those in a room apart!
What crazy mind games are you playing DM?!
Treadmills and water wheels, magic PIN pads and pitch black gropieness. Can anyone say “lab rats?”
Vayle, Kaze, Cohon and Halkad make it out of their weird cells and into the 8th (or 28th?) sub-basement of the temple. (Maybe it we are in a sunken office building and not a church?)
Once again the leadership of Vayle proves to be unfailing and wholly beneficial to the group (isn’t she due for a raise?) Yet more goblins are beat up, and even more obstacles are overcome.
Suddenly, solid stone reveals more than we bargained for as a new member of our group was disgorged from the dank water stained walls.
Enter “Sith” (insert StarWars joke here) the Shardmind Psion, Johnny from the movies’ newest character!
The group looks on in wonder as Sith fells his foes just as ruthlessly as they do. Soon the newest goblin horde is defeated, Vayle’s bloody body is revived, and we are on to the final leg of our journey!
The huge demon waits for us as he desiccates Halkad’s soul with his sharp teeth. The group prepares themselves for an epic battle and everyone is surprised when the demon snatches Halkad’s final soul away which causes his body to erupt into dust. Whoops there goes the bounty. Fortunately for Halkad, the demon realizes his error in consuming a kalashtar soul and quickly vomits up our mad friend…into the body of a captive cleric.
In a vicious display of action point hoarding, the group teaches the now alarmed demon about true evil. In an effort to stem the violence against his person, the demon strikes a deal with the group: If we bring him innocent souls to feed his appetite, he shall help us recover our recently lost valuables.
The terms are acceptable, and the deal is sealed. However, nefarious plans and hidden agenda’s go hand and hand with demon pacts. Can our MAC characters get themselves out of this bargain intact? Or will the price of failure be their souls?