One thing I love about the Cats & Dogs EP is having the option to spay/neuter your pets. I’m just... not someone who likes breeding household pets, and almost all my sims have spayed/neutered pets. But if you change your mind, your sims can take their pets back to the vet and have the procedure reversed.
[ I used the MCC mod to increase the household size, because Dogmeat’s life is nearing its end and I thought it would be nice for him and Athena to have a few pups. In the Commonwealth, these two would’ve had several litters of puppies. Claire and Danse would give away the first litter to friends, but soon caravan guards, traders, hunters, etc. would start paying good money for one of the Minutemen General’s pups. Her and her husband’s dogs are two of the most well trained, smartest dogs in the region, so their puppies would be seen as very valuable. Lot of German shepherd / Rottweiler dogs dotting the Commonwealth in a few years, helping to increase the dog population in the post-apocalyptic world. *lol* ]