I got commissioned to create a new throne for the game as the ones that came with Royalty & Legacy were pretty lackluster, so let me present to you The Throne of Alexander III.
The set has two variants: The Throne for the Royalty & Legacy Expansion Pack and The Seat, a smaller, base game compatible one. The base game variant also comes with a few plain swatches so that you can use it as a regents throne.
❤️ Also a huge shoutout to @chateausims and @ilonagames who helped me get this together.
👑 The thrones are available to download here.
The throne is a Patreon exclusive for a limited time.
my second conversion, and this time i practically did it all on my own!!! i am very proud to present two hennins to you, the same thing but worn differently. v1 is worn with hair underneath while v2 has the hair tucked in! i personally love hennins but they make my sims look a little bald, so i made options!
i have a different version of this hennin to convert still where the veil lays different, so that will eventually come out as well!! im going to work on that headpiece i posted in my 500 follower post and hopefully have that up next <3
thank you @pocketposies333v for teaching me how to make a bump map!!! guys i'm practically almost doing these by myself aren't you so proud.
this mesh is high poly (56k)! beware!
all LODs
bg compatible
11 swatches
teen - elder
SFS | PATREON | KO-FI
please enjoy and let me know if you have any issues :)
Much improved and expanded new version of my Parenthood Place Settings
This new version of this mod, does not override the game options for place settings that came with Parenthood GP - but it does override one file, "loopingObjectSituationStartImmediateInteraction_SetTheTable" .
This means that you can combine it with other overrides that do not include that file, but not those which do.
This new version adds a new pie menu opion: Historical Placemats, and with that NINE new sets of place settings - nine variations each, so a total of 81 new options.
The sets are:
Antique - plates for your Roman and Greek sims, but of course they can be used in any era.
Medieval Everyday - a simpler set, with wooden, metal and porcelain options.
Medieval Feasts - 3 different sets with decorations and heraldry from medieval sim times.
Victorian - original mesh, and some of the textures by Cashcraft for Sims 2
Regency - original mesh, and some of the textures by Cashcraft for Sims 2
Midcentury - original mesh, and some of the textures by Cashcraft for Sims 2
Historical Formal - original meshes and textures by SSTS. (You can combine with their deco items!)
Also check out Zees conversions of the rest of the Cashcraft Regency set - find it here.
Download the updated Place Settings version (Curseforge)
I am back, once again, with a name replacement mod! After the success of my Medieval Name Replacement Mod, I knew I wanted to make more name replacement mods for historical TS4 players. And since the other most popular Decades challenge, besides the Ultimate Decades Challenge, is the original one that takes place from 1890 to the present, it only made sense to do a mod that replaces the names that are hardest to find within those decades.
That is why our next mod is full of names between the years 1800 and 1919, so it can work for those who play Regency gameplay as well.
How does it work?
It’s very simple. You download the mod, and put it into your mods folder, wherever you keep default replacements. Once the mod is in your folder, load up the game. In both CAS, randomly generated townies, and babies, the available names will only be selected from a pool of period appropriate names.
When in CAS, if you use the die to randomize a name, it will only give you appropriate names, like so:
When a townie is randomly generated in town, they will no longer have modern names, like so:
When your sim gives birth to a baby, the random name options will all be appropriately old fashioned, like so:
Is it compatible only with English?
It should be compatible with every language. I did it the same way that I did the updated version of my medieval mod, so it should also be compatible with Kuttoe's Townie Demographics mod, and similar mods.
Any details on the names you can provide us?
a little over 4500 English female names
a little over 4600 English male names
nearly 13,000 English surnames/bynames
the date range that these names should be appropriate for is between 1800 and 1919
the English names should be appropriate for all English speaking countries, because I tried to pull names from the appropriate timeframe in multiple countries
Indian names updated to be more appropriate to the time period
Islander names updated to be more appropriate to the time period
Japanese names updated to be more appropriate to the time period
Moroccan names updated to be more appropriate to the time period
Latin names updated to be more appropriate to the time period
Native American names updated to be more appropriate to the time period
Southeast Asian names updated to be more appropriate to the time period
thousands of pet names (cats, dogs, and horses)
in the future, I intend to add names for the farm animals as well
Where did you get your names?
ALL over. Seriously, I scoured the entire internet for time period appropriate names. I couldn't begin to list my sources.
Any other details I should know?
base game compatible
you may only have one name replacement mod in your game at a time
this mod is subject to change as I find more names, so check back occasionally to see if the version is new!
if you have any questions or suggestions for names, feel free to message me
works for every age
will not replace the names of sims that have already been created
no names are memes - if you see a silly name, that was actually a name of a real life person sometime between 1800 and 1919
Disclaimer: The Indian, Islander, Moroccan, Latin, Native American, and Southeast Asian names were incredibly hard to find, so they may not be appropriate to the time period. The only names I could properly find were Japanese names. If you want to help me find better, more time period appropriate names for any of these, please feel free to send me a message!
Originally, the child conversion was done by @rossiesimmer, so all credit goes to them for it. However, the slot rays for the arms were broken resulting in the sims arms being stuck to their side. I just went ahead and fixed it since they haven't done so in over a year. It's easier to upload the fixed file than to tell everyone how to do it as well, but I will delete this if either creator asks me to.
You need the original mesh here by @thesensemedieval.