So, these passed several weeks I have found myself completely lost in the world of GLIDE. It seems that for many solo players there is always that one go-to favorite solo ttrpg, and I believe I have found mine! This is a sci-fantasy, Dune-inspired hexcrawl exploration game that is pretty much perfect. There are a couple of aspects to it, but the main crux of the game is centered around Guilds and accomplishing quests to ascend ranks and skills. The purpose of these Guilds is the preservation and restoration of the planet Eridoor, which like Arakkis, is an all desert planet that is filled with secrets (and possibly giant worms!).
This is a very relaxing and creative game that is entirely focused on exploration and discovery. There is definitely a resources mechanic, but there are no penalties for running out of water or stamina. Along with gaining specialized equipment, you can also make Camping actions which help with restoring resources. This way you can go as far and as long as you want, and I have been having so much fun with it! I love making my hex map decorative and creative, and I have near 400 hexes of my Eridoor map explored so far! 😵 It has gotten so large and expansive, I had to get a much bigger notebook and create an index for all my locations! (I've gotten lost so many times!) I have five Glide characters created for the game also, and I like to overlap them through my gameplay.
Funny Side Note There is an element of the game that your character can hire a Companion to go with them on their quests, and my one character - Paul Dirac - ended up hiring the ex-mercenary Duncan! These characters are randomly generated, so I thought it was amusing that Paul found Duncan! 😄
Glide also has Expansions and Modules, of which I could do an entirely separate post on, especially the solo modules. Glide isn't necessarily solo-specific, although it is heavily geared that way, but the solo modules, The Relic Hunter, The Bounty Hunter, and The Ecologist are SO GOOD. The mechanics and tables are superb and provide for exciting exploration gameplay! They are actually built on EcoMofo's Hardcore Ecologist solo game, which I have also played, but I feel like Sasquatch Games improved on it in so many ways giving it more depth and dynamics. I was playing through EcoMofos actually before I started Glide, and both games are a similar vibe, but for me Glide is the superior game. EcoMofos is definitely more of a group game, the solo mode grafted in, so this is probably why, but it plays out more vaguely solo. I was having a difficult time really getting into it.
Sasquatch Games is actually doing a major expansion and update of Glide, completely restructuring its gaming mechanic and adding a TON of new worldbuilding content! Like - so much! I'm so stoked! I can't wait for the release! So, I would highly recommend checking back for that because this game is one of the best on Itch right now!
I'm actually working on a Glide supplement game right now myself! My first ever rpg! 😊😁 It is nothing too fancy, but I am really excited to share it soon!