Odanako! at DevGAMM 2018 Kyiv showcase
We've got lots of feedback, new ideas and opportunities.
In addition, we're launching Odanako! alpha build into early access tomorrow, february 9th.
Stay tuned!
-- nibb13

seen from United States
seen from United States
seen from China
seen from United States
seen from United States
seen from Brazil
seen from Netherlands
seen from China
seen from Italy

seen from United States
seen from China
seen from United States

seen from T1
seen from Bulgaria
seen from United States
seen from United Kingdom
seen from Taiwan

seen from Hong Kong SAR China

seen from Malaysia
seen from United States
Odanako! at DevGAMM 2018 Kyiv showcase
We've got lots of feedback, new ideas and opportunities.
In addition, we're launching Odanako! alpha build into early access tomorrow, february 9th.
Stay tuned!
-- nibb13
Drawing icons for Odanako! in Odanako!
We're almost ready to launch our alpha to early access. Don't miss it, as very first buyer will be forever inscribed into "Hall of Fame" of Odanako! ("First 10" and "First 100" as well, but being at the top always worth it)
Follow us at: https://nibb13.itch.io/odanako
-- nibb13
Vector-based pixel art editor
Itch.io, we're here!
Yep, we have page on itch.io now. Alpha early access will be available there soon.
New Year tangerine
Drawn by Nata Dunay.
v. 0.0.1.1466-alpha (weekly)
Partial implementation of multiline tool.
-- nibb13
Little update
v. 0.0.1.1260-alpha (weekly)
The only visual difference from previous weekly build is border on selected color in palette. We've made some important internal changes in code though.
Oh, and Merry Christmas to you all, people!
-- nibb13
Sail drawing
Our artist Nata tests version 0.0.1.1238-alpha.
Got colors!
v. 0.0.1.1238-alpha (weekly)
At the moment it's web-safe palette swatch only. More swatches / palette modes are on the way.
-- nibb13