FE Heroes - Mamas and co. stat update
So I’ve been doing quite a bit of Heroes stuff myself lately, and I came across an older post featuring Heroes stats for Katerina, Ione, Livilla and Ikona. Since FEH has greatly evolved since that post, I thought applying some updates would be cool. Let’s get right to it!
Katerina - Shield of Nohr (5★)
“First Queen of Nohr, and Garon’s first wife. Said to be a goddess of battle.”
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Type: Green Axe
Mov: Cavalry
Weapon: Bölverk - 16 Mt. Grants Spd +3. Deals +10 damage when Special triggers. After combat, if Special triggered during combat, deals (inflicted damage/3) damage to foes within 2 spaces of target.
Stats: 42 HP / 34 Atk / 30 Spd / 35 Def / 16- Res = BST 156-157
Assist: Harsh Command
Special: Ignis
A-Passive: Brazen Spd/Def 3
B-Passive: Axebreaker 3
C-Passive: Def Tactic 3
I’ve tried to differentiate Katerina from Walhart in terms of usage. Her overall kit makes her noticeably speedier than Walhart, potentially reaching similar Speed to Spring Alfonse, and Bölverk lets her rack up some AoE damage as well. Might be fun when combined with an AoE Special. Of course, she reaches her full potential on cavalry-oriented teams.
Ione - Stoic Sorceress (5★)
“Camilla’s mother and concubine to Garon. As solemn as she is beautiful.”
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Type: Blue Tome
Mov: Infantry
Weapon: Poltergeist - 14 Mt. Grants Atk +3. At start of turn, inflicts Def/Spd -4 on foes in cardinal directions with Res < unit’s Res through their next actions.
Stats: 35 HP / 34 Atk / 19 Spd / 26- Def / 38+ Res = BST 150-152
Special: Glacies
A-Passive: Distant Defense 3
B-Passive: Quick Riposte 3
C-Passive: Atk Ploy 3
Ione’s job is to ploy things, be it for herself or for others to then slay the opposition. Just like hexes, ploys are a nuisance to deal with, and Ione’s massive Res makes sure she’ll almost always get her ploys off. Poltergeist further drives her function home, allowing her to quad-ploy similarly to Arvis and Saias, just with different stats. Of course, you want a Res Ploy seal on her for that.
Theodora - Sly Strategist (4-5★)
“Leo’s mother and strategist for Garon. Easily beguiles and manipulates others.”
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Type: Colorless Staff
Mov: Cavalry
Weapon: Panic+
Stats: 34 HP / 30+ Atk / 34 Spd / 20 Def / 27- Res = BST 144-146
Assist: Rehabilitate
Special: Windstorm Balm+ - When healing an ally with a staff, grants Spd/Res +6 to all allies for 1 turn.
B-Passive: Dazzling Staff 3
C-Passive: Savage Blow 3
Theodora’s pretty straightforward. Atk superboon might make Razzle Dazzle strats pretty fun, especially considering she has innate Savage Blow. Aside from that, Windstorm Balm lets her allies become even faster when triggered.
Livilla - Vying Servant (4-5★)
“Elise’s mother and maid in Krakenburg. Always vying for her Garon’s attention.”
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Type: Green Dagger
Mov: Infantry
Weapon: Venom Dagger+ - 12 Might. Effective against infantry foes. After combat, if unit attacked, inflicts Def/Res -5 on target and foes within 2 spaces of target through their next actions.
Stats: 35 HP / 30+ Atk / 37+ Spd / 23 Def / 26- Res = BST 150-152
Assist: Swap
Special: Reprisal
A-Passive: Triangle Adept 3
B-Passive: Poison Strike 3
Livilla mostly exists to plague Blue Mages, especially Ione. With Triangle Adept and Venom Dagger+, she can dish out nasty damage to any infantry mages – and wouldn’t you know it, most of the good ones among those tend to be Blue. Other than that, she’s pretty flexible, with more mixed defenses for a mixed approach.
Ikona - Sunset Queen (4-5★)
“First Queen of Hoshido and wife to Sumeragi. Has faced a lifetime of hardship.”
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Type: Colorless Dagger
Mov: Cavalry (Mechanist)
Weapon: Barb Shuriken+
Stats: 32 HP / 31 Atk / 38+ Spd / 14 Def / 30 Res = BST 145-146
Assist: Draw Back
Special: Glimmer
B-Passive: Desperation 3
C-Passive: Fortify Cavalry 3
Unfortunately, Ikona’s frailty isn’t doing her any favors here. Physically she’s about as frail as a piece of paper, but rapid-firing Glimmers with insanely high Speed is always fun enough to warrant being used.
Kameko - Adventure Chaser (4-5★)
“Mother of Kaze and Saizo. A spirited woman with an insatiable curiosity and wanderlust.”
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Type: Colorless Bow
Mov: Infantry
Weapon: Firesweep Bow+
Stats: 36 HP / 32 Atk / 35+ Spd / 26- Def / 22 Res = BST 150-152
Assist: Rally Up Spd+ - Grants Spd +6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.
Special: Moonbow
A-Passive: Steady Posture 2
C-Passive: Odd Spd Wave 3
Again, not a whole lot to say, but Rally Up Spd+ lets Kameko spread some Speed buffs to her entire party provided they’re within range. Otherwise, pretty decent Firesweep Bow+ user, though she could also work with Slaying Bow+. Mixed defenses also help her a bit on multiple fronts, as with Livilla.
Cadros - King of the Waves (5★)
“King of Valla, and Azura’s father. A serious yet compassionate man who used to be Anankos’s friend.”
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Type: Blue Lance
Mov: Infantry
Weapon: Verðandi - 16 Might. If Sing or Dance is used, grants Atk/Spd/Def/Res+3 to target.
Stats: 39- HP / 32+ Atk / 19 Spd / 30 Def / 30 Res = BST 149-151
Assist: Sing
Special: Dragon Fang
A-Passive: Close Defense 3
B-Passive: Geyser Dance 2
This good king takes to the battlefield with a holy lance to sing to his comrades! Like father, like daughter, like grandson. Being the good king that he is, Cadros steps in supporting his allies with additional turns and some valuable stat buffs. Like Performer Azura, his Prf is sure to further aid him in his buffing duties. Unlike daughter dearest, papa’s a bit more resilient, though he doesn’t like to run around if he can help it.
Asher - Nohr’s Sunshine (5★)
“Second prince of Nohr. A fleeting ray of sunshine in his kingdom.”
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Type: Red Sword
Mov: Infantry
Weapon: Sterling Blade - 16 Might. Grants Def +3. Effective against cavalry and armored foes. Neutralizes foe’s bonuses during combat.
Stats: 43 HP / 34 Atk / 37 Spd / 31+ Def / 23 Res = 168-169 [Trainee]
Special: Growing Light
A-Passive: Atk/Def Bond 3
B-Passive: Spd/Res Link 3
C-Passive: Infantry Pulse 3
To make the young prince stand out from the infantry sword crowd, Asher is a Trainee unit with an effective Prf that lets him stand a good chance against armored and cavalry teams alike. He works best when supported with another unit and directly adjacent to them, as he can buff all of his own stats that way. Either way, Asher does his best, so be sure to cheer him on, alright?
Cecil - Paranoia Paramount (5★)
“Third prince of Nohr. Serves his father unconditionally and is perpetually on edge.”
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Type: Blue Lance
Mov: Flier (Wyvern)
Weapon: Anthracite Pike - 16 Might. Grants Def +3. If unit is not adjacent to an ally, grants Atk/Spd +6 during combat.
Stats: 41 HP / 38+ Atk / 33 Spd / 35 Def / 16- Res = 162-163
Assist: Smite
Special: Blazing Thunder
A-Passive: Distant Counter
B-Passive: Vantage 3
C-Passive: Hone Fliers
To conclude, everyone’s favorite spear-swinging Wyvern Lord and preeminent pretty man of the blog! Cecil’s stats can grow incredibly beefy with the right setup; just make sure you’ve got a Blue or Green Mage ready to take him out. He works best on flier teams, as he comes with innate Hone Fliers to support his… ‘allies’. He’d rather get them out of the way, though; this big boy fights his battles alone, no matter whether they’re fought up close or from afar!
And that just about does it! I really hope you’ve enjoyed this read, especially if you’re a FEH player yourself. I’ve had a blast writing all of this, since I love doing data- and number-related stuff like this. Anyway, thank you very much for reading! Feel free to comment in whichever ways possible if you’ve got any suggestions; I’ll gladly listen. Have a nice day!
this was done by @end-of-paradox and I’m so touched by how well done this is!! thank you again! ;w;