Pragmata just got a free Father's Day update, the Scribble Suit for Hugh is now available in-game. Hugh & Diana are gaming's sweetest father-daughter duo 💙

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Pragmata just got a free Father's Day update, the Scribble Suit for Hugh is now available in-game. Hugh & Diana are gaming's sweetest father-daughter duo 💙
UNBEATABLE hits Switch 2 on July 27, landing with a big DLC The Jamie Paige Content Companion that adds over 12 new songs 🎵 The update also brings free Japanese and Chinese translations, and physical editions for PS5, Xbox Series, and Switch 2 are planned for 2026. Get ready for the rhythm-action madness 🔥
Raphael Colantonio and the original Dishonored devs started a stream series, revisiting the classic stealth-action game with old Arkane colleagues. They revealed cancelled ideas and unexpectedly defended loading screens. Turns out Arkane was pitched Thief 4 and Blade Runner, and had a wild plan to cut off Corvo's hand with the Outsider's Mark, leaving you powerless, or even controlling the severed limb 😱 FULL STORY: loading pauses aren't a flaw but a feature, helping you absorb the atmosphere and pacing. That cut-off hand became a basis for mechanics in Dishonored 2.
In Pragmata, the android girl's cuteness was monitored by an actual Diana Police 🚔 Capcom assembled an all-female team, dubbed Diana Police by producer Naoto Oyama, to oversee every nuance of her movement and voice. The actress was told to sound like a real kid, not "too cute." Result: Diana feels FULLY alive, and players are already attached to her bond with Hugh.
Palworld PR head shuts down AI trend: "Gamers DON'T want this" 🗣️ In an interview with GamesRadar+, John Buckley confirmed the studio WON'T use generative AI, their artists love their jobs and replacing them with soulless algorithms is pointless. He says players hate AI-generated content, proven by backlash against the recent Crazy Taxi and Tomb Raider reveals. Buckley predicts devs will soon need "100% made by humans" labels on Steam to stand out from the AI slop flood He also sees a split: Western companies and Valve resist, while Asian studios (like Stellar Blade devs) experiment with AI to cut costs
⚡Warhammer 40,000: Darktide devs have HEARD the community's rage and are overhauling the Skitarii, Blitz abilities, melee weapon scaling, and the new Vanguard enemy are all getting rebalanced. The patch drops after summer, hang tight 🤡
Media: Destiny 2 was killed by expensive support and Bungie's inept leadership. Forbes journalist Paul Tassi, citing an anonymous source, dug up that both parts got a ton of content, but DLC production was so costly they were nearly impossible to recoup. When Bungie did turn a profit, they stumbled on bad management, cash flowed into a project incubator (most died early) and a new 19,000 sq m office for tens of millions. The result, layoffs, almost the entire Destiny team was axed, and there's no sequel even in the plans. Sony sees no point in continuing the series, AAA games are too pricey, and Bungie already bankrupted the studio 💸
⚡️ Capcom is celebrating Father's Day with a special stream featuring Pragmata voice actors 🗓️ It's happening June 18 on the official Japanese YouTube channel. Guests include Hiroshi and Diana's VAs, director Yoon-Hi Cho, and producer Naoto Oyama. The game sold 2M copies in just 16 days. Also, from June 15-21 in Japan, grab a free Pragmata postcard with any purchase over 2000 yen.