Making a game is like building a sports car from a kit. … but with no instructions … and many parts you have to build yourself (!) - (Thomas Henshell)
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Making a game is like building a sports car from a kit. … but with no instructions … and many parts you have to build yourself (!) - (Thomas Henshell)
Game developer Thomas Henshell on learning about developing modern game techniques by learning lessons from the classic games of the past.