Brown Rot
Brown rot is a mild common disease affecting the victim's strength and behavior. Symptoms include necrosis and sleeplessness. It may be contracted from the bonewalker, skeleton, greater bonewalker, or bonelord.
seen from Australia
seen from United States

seen from Argentina
seen from United States

seen from China

seen from United Kingdom
seen from Italy
seen from China
seen from T1
seen from T1
seen from Singapore
seen from Italy
seen from United Kingdom
seen from T1
seen from United States
seen from Israel

seen from T1
seen from China
seen from United States
seen from China
Brown Rot
Brown rot is a mild common disease affecting the victim's strength and behavior. Symptoms include necrosis and sleeplessness. It may be contracted from the bonewalker, skeleton, greater bonewalker, or bonelord.
Blight Disease
Lord Dagoth has sent the blight to destroy the foreigners, and to chasten those Dunmer who bend to foreign will. Those who oppose Lord Dagoth shall wither and die, while those who join Lord Dagoth shall be healed and strengthened, filled with the power and glory of Red Mountain, and inspired by the dreams of Dagoth Ur.
Ridding a colony of blight is expensive and dangerous, because of the fierce attacks of sick kwama foragers and warriors, and the risk of spreading disease.
An diseased kwama mine is a great hardship for the whole mining community. Blighted eggs are inedible, and miners catch blight diseases.
Only egg miners worry about that sort of stuff. Not us. Rock doesn't get blighted.
Kwama foragers range far from their homes, deep into the ashlands as far as the Ghostfence. Foragers caught in blight storms become infected, and return and infect their queen and the whole colony.
The four blight diseases are ash-chancre, chanthrax, black-heart, ash woe. They come from touching blighted creatures or from going about in blight storms. Unless you walk upon Red Mountain, you need not fear the blight storms. You need magical resistance to blight disease if you go there.
Blight diseases resist common herbal and magical treatments, and are of two kinds: wasting diseases which attack one or more of an organism's systems, and abnormal growth diseases, which distort the organism's functions and structures. Natives avoid exposure to the Blight, and wear special protective garments when traveling in Blight-prone regions.
You get blight diseases by fighting with diseased creatures. Normal creatures that get caught in blight storms can turn into ugly monsters.
Blight diseases can't be cured by cure common disease spells or potions. You need special cure blight disease potions or spells.
The 'corprus men,' they crawl from under the mountain. They prey in the night like demons. They follow the blight storms, walk in the storms, bring death, disease. Hunters won't hunt, herders won't herd. Scared to go out on the land. Ahemmusa are people of peace, not of war. We fight, we die; we don't fight, we die. We must have help, or there will be nothing left.
There is bad magic in the dust from Red Mountain. The grass dies, the kwama and guar go mad, bite and fight. These are very hard times for the tribes, so the tribes go raiding. Here there is not blight, and I live in big house and get rich and soft like a fat trader.
Red dust from Red Mountain. Grass dies, kwama and guar go mad, bite and fight. Hunters cannot find food. Herders get sick, watch the herds die. Lands to the west belong to Urshilaku. Lands to the south belong to Zainab. And to the north? Water and monsters. No safe haven for the Ahemmusa.
Our herds are sick. And the game animals -- kagouti, alit -- they grow sick, too. When blight storms come, animals walk in the storms. They get sick, get the red taint. Then they go crazy, bite and fight, go mad, kill everything. Without the herds, without the game, we must starve.
The following creatures are susceptible to blight diseases: kwama queen, kwama forager, kwama warrior, kwama worker, scrib, cliff racer, alit, shalk, kagouti, nix hound, and rat. Since blight disease is contracted by contact, after an encounter with these creatures, make sure you haven't gotten a blight disease.
Bleak Existence
Since the disappearance of the Dwarves, I have been alone in this world, trapped in this grim prison. I can scarcely move. And my fellow inmates are scarcely good company. The risk of corprus disease deters most visitors. But if you meet with cultivated minds undaunted by the terrors of the Corprusarium, you might mention your recent interview with the Last Living Dwarf.
Black-heart
Black-heart is an acute blight disease affecting a victim's strength and endurance. It may be contracted from corprus beasts or other blight monsters.
Infection
The infection seems innocent enough. Some weakness, perhaps. Sometimes the effects are hardly noticeable. However, in three days' time, the victim will become a werewolf himself. It is a fate I would not wish upon my greatest foe. During these three days, though, a simple Cure Disease spell can stop the infection. I beg you to do this. Until then, I fear I cannot allow you to be a part of our community, perhaps infecting others. When you have been cured, I hope you will return to us again.
In three days' time, the victim will become a werewolf himself. During these three days, though, a simple Cure Disease spell can stop the infection. Wait...you have rid yourself of the infection. Thank the All-Maker! You have been true to our people, and the Skaal name you Blodskaal, a blood friend to our people. You will be given a home here, Rigmor Halfhand's former residence, in which you may rest. Also, it has been decided that you will take part in the Ristaag, an important Skaal ceremony.
You have lifted the curse! I can see it no longer shadows your soul. You must be strong, my friend, to have done something such as this. I would not like to imagine what horrors you have seen during your days with the beast. You are once more a friend of the Skaal. In fact, the Skaal name you Blodskaal, a blood friend to our people. You will be given a home here, Rigmor Halfhand's former residence, in which you may rest. Now we must speak of the Ristaag, an important Skaal ceremony.
Ataxia
Ataxia is a mild common disease affecting the victim's strength and dexterity. Symptoms include generalized pain and muscle stiffness. It may be contracted from slaughterfish.
Ash-chancre
Ash-chancre is an acute blight disease affecting a victim's behavior. It may be contracted from corprus beasts or other blight monsters.
Ash Woe
Ash-woe is an acute blight disease affecting a victim's will and thought processes. It may be contracted from corprus beasts or other blighted creatures.