She can’t remember anything, but he will remember her every day how much she means to him.
what if Zelda doesn’t remember anything after her dragonification.
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She can’t remember anything, but he will remember her every day how much she means to him.
what if Zelda doesn’t remember anything after her dragonification.
The fandom collectively sort of agreed that Zelda was a bad cook without a lot of evidence
That was until Age of Calamity came along and actually proved the fandom right!
However, there is a side quest in Tears of the Kingdom that implies she can cook actually
And the only reasonable explanation to this is that Link taught her, obviously
Anyway I just finished the water temple and this was the best part:
Mipha i miss u
Live Reaction of me running into the 100th brand new monster in TOTK
Such horrible beasts....
People knock on Rhoam for being a bad dad cuz he's distant and stern to little Zelda and say how Rauru is the goat (heh) for taking her in like his own daughter. Like Zelda had her real parental connection with Sonia and Rauru. But frankly that's a little reductive.
Rauru literally descended from the heavens, married a priest, started a kingdom. Man didn't really know much strife yet. There's no looming threat of calamity or prophecy yet. Things are peaceful. Things are fine. Things are great. Zelda dropped in during this time, talking about a doom that's going to happen tens of thousands of years in the future.
This sad, lost princess.
Of course any reasonable person would take her in and calm her and tell her she is fine and listen and support her.
Rhoam not being able to be this kind of figure for Zelda is tragic. Just read this poor man's journal entries:
"It has been a year and three months since her mother passed. Perhaps she is held back by heartache too deep to heal. If the Ganon prophecy wasn't looming over our heads, I would tell her to take her time... To wait until she is ready. But our situation is dire and leaves no room for weakness—even on behalf of my beloved daughter. My heart breaks for Zelda, but I must act as a king, not a father. I must order her to train relentlessly at the fountain." Pg 4.
"In truth, I understand Zelda's feelings. Painfully so. She lost her mother, her teacher, before she could learn from her. Ten pointless years of self-training, without so much as a book or note to help her find her way... Those in the castle talk behind her back. And I, her only family, scold her for her shortcomings. No wonder she wishes to hide away in her beloved relic research. I'd love nothing more than to console her... But I must stay strong. She MUST fulfill her duty, just as we all must. Even if she comes to despise me." Pg 6.
"I have been told my Zelda went to the Spring of Wisdom... This will likely be her last chance. If she is unable to awaken her power at Lanayru, all hope is truly lost. If she comes back without success, then I shall speak kindly with her. Scolding is pointless now. I forced 10 years of training on her... and after all that, it seems her power will stubbornly awaken some other way. Perhaps I should encourage her to keep researching her beloved relics. They may just lead her to answers I can't provide. For now, I sit anxiously, more a father than a king in this moment. I sit and await my daughter's return." Pg 7. (He fucking dies and never gives Zelda this bit of closure uuuugggghhhhhhh Zelda I'm so sorry Rhoam I'm so sorry)
It sucks because most people remember the cutscenes (duh it's more immersive and important) and in the cutscenes of the first game Rhoam was mostly shown as being stern and mean to babygirl Zelda, who is closed fists explaining herself to him at the verge of tears. And in contrast everyone in the first royal family of hyrule in the second game treated her with such kindness and we can see how happy she was being there with them.
Rhoam was shackled by duty. By prophecy. By the looming calamity. And from the day he named his daughter 'Zelda' he shackled her as well.
And what does Zelda do with these shackles? She accepts them. She tolerates them. Because she loves her father and her kingdom and knows there's a power dormant in her that can stop the calamity that she must do her best to unlock. She does this dutifully. She does all the training, she does everything that is required.
But it still doesn't unlock. So she tries other ways. She isn't just going after the 'relics' because she's scholarly and nerdy and wants to learn about them. She does it because she's pragmatic. She knows her sacred sealing power isn't present in her. She knows she might not be able to control it or even unlock it in time.
So she tries this alternative approach. The Divine Beasts, the guardians. Ancient tech that was used to prevent the calamity of their time. And she awakened the tech. And her father chose the champions for each divine beast. And they were all prepared. And it's all thanks to Zelda.
And then... Fucking tragedy again. Ganon probably learned his lesson from the last time he was thwarted and immediately went for the tech, corrupting it and turning it against the new users. Against Zelda.
It's never really stated how fast it all turned to shit when the tech betrayed them (or maybe I don't remember) but every account points to it being almost overnight. The champions died. Rhoam died. And suddenly, suddenly Zelda unlocks her sealing magic.
I always always hate the literary trope of using tragedy to unlock a great power that could've actually stopped the tragedy from happening in the first place.
And it's no different in BOTW. I hate that Zelda had to go through all this to unlock her powers.
And then what happens next?
She's stuck in limbo (in an almost mocking parallel to Rauru in the next game with his imprisoning arm) holding Ganon back. For a hundred years.
This young woman had gone through so much only to be trapped with a calamity seeking to destroy Hyrule for a century.
Does she know her father died in the war? Does she know the champions died in battle? Would she know Link would survive in the Shrine of Resurrection? Would she know how long it would all take? The century she would have to wait?
I think she didn't. I think it all happened too fast. I think ultimately, she decided a stalemate with ganon was an agreeable outcome. I think in her mind she probably thought she failed Hyrule. When the divine beasts turned she must have been distraught. Distraught might not even cover it tbh. But at least... At least when the kingdom was brought to it's knees by the corrupted tech and was waiting for the final blow, she had the ability to ensure the final blow never came.
And oh boy I have a looot more to talk about regarding Tears of the Kingdom. But I do want to have a couple of more playthroughs of it to really formulate what I want to say.
LOVE that at some point between BOTW and TOTK Zelda turned the entire goddamn country into a country of lore-obsessed wannabe archeologists. YES I play games to obsess over ruins of ancient civilizations and YES literally ever fucking character in this game does too
It was fun in BOTW when she was the weirdo obsessed w/it and it's even more fun now that you learn she's contagious lol.
*Tears of the Kingdom Spoilers*
Playing through the Wind Temple quest has given me even more love and respect for Revali in retrospect because now it’s confirmed that he was literally just a guy™️.
All of the other champions were direct descendants of the sages who fought in the Imprisoning War, except him. He had no special powers or magic passed down through his bloodline, he was just some guy who was good with a bow. He had to develop and perfect his own technique to help him in battle on his own, no other Rito had ever done it before.
Which makes the fact that he, without any noble blood or fancy magic, was able to fight alongside the descendants of the sages AND the Hero of Destiny AND the divine princess/descendant of Rauru and Sonia even more impressive. His outward confidence and ego makes sense when you consider that he was constantly trying to prove himself to everyone, that he was a strong warrior despite not being born with power.
It’s also really sad that in the end, Revali’s bloodline ended with him whereas the other champions at least got to die knowing that their family and loved ones would live on. The only things that serve as a reminder of his existence are the Great Eagle Bow and Revali’s Landing. Almost everyone in Zora’s domain remembers Mipha and honors her memory with an entire courtyard for her statue, Daruk has his face carved in a literal mountain, but Revali is rarely mentioned in TotK. (Urbosa doesn’t really have anything but shhh this aint about her) No one that knew him is still alive, except maybe the former chief owl guy?
That also begs the question of wtf was the Rito sage doing at the time of the Calamity, but honestly they probably were just some random person with no combat experience, given that they didn’t know they were a sage :P
tldr; Revali is the best champion no I don’t take criticism
Something I feel was missing in Tears of the Kingdom? Perhaps a more meaningful overworld...
In an older 3D Zelda game like Ocarina of Time, you would come to find that many locations in the world are locked or inaccessible. But there is also a sense of wonder attributed to these experiences... They do not necessarily frustrate the player as obstacles intended to tease, but instead invite the player to anticipate something that eventually will be made accessible as the game progresses:
You trace a river to locate its source, leading you to a new area apart from the mainland. But the pathway has been blocked off by a barricade of rocks… You acknowledge the need for something to break the rocks, which also becomes available once Link eventually is led to discover the bomb bag.
You discover a mysterious entrance in the woods, taking the shape of an elevated portico. But the perron leading up to it has been broken off from its base… You acknowledge that this place must bear some kind of significance, and you will eventually be led to return to the site after traveling to the future.
You shoot an arrow towards the morning sun, and a brilliant treasure descends from the sky. But the platform it lands on cannot be reached, standing amidst the crater of a drained lake… You acknowledge the need for a body of water to swim across, while clearing the Water Temple consequently restores the lake to its former state.
The most distinct difference between these two overworlds is that one of them ties a purpose to every location, that ultimately bears significance to the unfolding of the storyline, while the other is merely a large map with geological features and landmarks that bear little to no significance at all... With such a massive overworld and only a small portion of it being attributed to a meaningful purpose, the concept of exploration eventually grows underwhelming and monotonous in the absence of a true incentive.