1266 - Cleopatra (Shinkai no Valkyrie)

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1266 - Cleopatra (Shinkai no Valkyrie)
Today's Maid of the Day: Eva from Valkyrie Crusade
Today’s dog girl of the day is Garm from Valkyrie Crusade!
For some reason, despite all canon evidence from both series, I have a feeling she’d be a good aunt. Or at the very least capable of taking care of children.
Today’s Kemonomimi of the Day: Gem Christmas from Valkyrie Crusade
I just started playing some random hentai game because I was bored and the art looked nice. The art isn’t just nice- when playing it I noticed there were some characters who bore resemblance to some re-occuring characters from Valkyrie Crusade, like the alchemist. And now I’m in gamer mourning mode. To those of you who don’t know, Valkyrie Crusade was a card battle JRPG for Android and IOS, but it was dying and got taken down for the lack of active players. So now I’m in nostalgic mode, and remembering where it all went wrong. I mean, for fuck’s sake I was playing Valkyrie Crusade before it got taken over by this other company. To me, there are several reasons as to why Valkyrie Crusade got shut down. 1. The pay to win problem was getting out of hand, but considering it was most glaringly obvious with their updates to the game overall, I’ll talk more about that when talking about the terrible updates. 2. New rarities. I heard OG fans say that the game started out with the normal-rare-SR rates, and that they later added UR. I started playing during the UR-era. The company that took over Valkyrie’s previous owners, were a little too liberal as they added not one, but two new rarities across the course of time, LR and VR with VR being released not even a year before the game got shut down. Now, with each rarity, older rarities obviously become less important, unless they have some OP skill. An example of that would be my best team, which consisted out of 4 GLRs and 1 GUR- all of the passion element. In the final days of the UR-era, I was getting around to building a decently strong deck but nowhere near those of top players who paid for extras, so I saved up a bit to make sure I could get into the top 2000 when there would be some really good card in the game, and then the Halloween event came around. During the Halloween event, there was this vampire card and if you got into the top 2000, you’d get her cape and by amalgamating it with the vampire card, her special skill would become unlimited- which was maximum damage to all enemies. Considering I had her decently maxed out, she had a great number of soldiers too. If she immediately jumped into awaken burst at the start of the battle with the level 999 Archwitch, her henchmen would be immediately dead and you could get right into the battle with her. She was definitely one of the few GURs that still had some use in the game with the higher rarities coming out. 3. The events. For some reason I’ll never understand, they changed pretty much every event! The original Alliance event got changed into a bingo battle game, and whilst I never heard much hate towards the bingo update and neither did I personally hate this change, every other event change was a total NO; and pretty much every player I spoke with seemed to agree about it! Like the main game, got scrapped at all. Like, it was totally useless. Even what they did with the maps afterwards- changing them so you could obtain past archwitches, were totally not changed enough in terms of line-up so there was virtually no reason to keep hunting them. And nobody liked the Demon Realm or the Tower events. Especially the Demon Realm. Because the Towers event was first introduced, and was switched up with the old main events so there was enough variation that people weren’t actively hating it. Then the switch up with the old main events were replaced, and now it was a switch up between the Towers and the Demon Realm events. And people HATED it. Because both events rely heavily on units from the same element, and to get into the top rankings you’d need 4 team units. With the main events, you only need to win with 1 team with max 5 cards, and it can be comprised out of cards from varying elements- having a number or the entire team consist out of the same element merely gives it a bonus. With Towers & Demon Realms, you need 4 teams with max 20 cards and it all has to be the same element. There are 4 elements in the game so unless you’re sitting out all the other events you’d technically need that for every element. Try to gather 80 decent cards for battle and doing that whilst new rarities getting introduced around every 2-3 years all for free in a game with an over-reliance on RNG. They tried to get free players to keep playing by giving out more extra free rewards, but usually they didn’t had great skills, or in the case of the VR awakening needed so many materials that even if you regularly hunted it was just discouraging to keep going. Sometimes, especially during the Demon Realm as Towers was easier to begin with- I would just log in for the give aways, perhaps commence a hunting and then I would put the game down again. Hence why the game died. It was HELL, but at the same time, some of the cards were genuinely beautiful. Like the Holy Night Calamity card that I’ll never own T-T
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