Since we smashed the first goal, I wanted to share a better look at the next two pins that unlock at £1,150 and £1,400!
I decided to go for a pharaoh Pedasite and a sly vulpaphyla with a scaled mane and tentacle tail, simply because they seemed the best-looking tbh. naturally, I figured it was best to match their colors as well :D
Infested Pets and You: A Relatively Streamlined Guide to Genetically Engineered Warframe Pets
Have you ever wanted a Warframe pet that has more damage resistances than your frames get? Do you want resistances that look like this?:
Recently I've been getting into breeding companions in Warframe just to see what I could do with the system. I've decided to impart my knowledge in a more streamlined form here on my blog with a few disclaimers.
I am not the foremost expert on this subject. My sources are from my own experience and the following google doc: https://docs.google.com/document/d/1sJ_CSdSEa520B6kfokU4FN7WUuD356a6e6YbPPseeGs/edit?usp=sharing
This post is supposed to be a streamlined how to and why that I thought would be fun to make.
I will also be detailing a glitch that is TIME SENSITIVE that is not mentioned in the google doc. By time sensitive I mean DE knows about it and is going to patch it out in the Koumei and the Five Fates update. It is currently, however, still in the game at time of writing. Once that update drops, you won't be able to do the glitch anymore, but any pets you made with it are unaffected visually.
Now let's get to the fun stuff~
Big ass post btw be warned
Part 1: how to acquire a Deimos Pet
There are two flavors of deimos pets with three variations each: the Predasite (infested kubrow) and the Vulpaphyla (infested kavat). They can both be obtained by doing conservation on the Cambion Drift and acquiring their modular pieces from Son in the Necralisk.
These modular pieces are the Antigens (which give mod polarities) and Mutagens (which give damage resistances to one element and one of I/P/S). There are four of each for each of the pets so that means a total of 16 modular pieces that Son sells blueprints of.
If you don't like ranking up Entrati standing or doing Cambion open world missions, I highly recommend you buckle up because you need rank 4 in order to get all of the modular pieces (and yes, you need all of them)
Once you have tranquilized a roaming animal of your choice on the Drift, it will be stored by Son for you to build much like any other modular craftable item. You need only apply the two built modular parts to receive your first creature.
It will still need to be guilded first before any breeding can be done, as imprints cannot be made of un-guilded creatures
Part 2: Precision Genetic Engineering
Much like kavats and kubrows, these creatures can be bred in the incubation segment in your orbiter. In order to do so, you need an incubator power core (the BP of which can be bought from the market), two genetic imprints of the same kind of pet (Predasites/Vulpas), and either a kubrow egg or 10 kavat genetic codes depending on which one you want to breed.
So once you have four Vulpas/Predasites, one with each combination of antigen and mutagen (not joking), you can start by making genetic code imprints of each of them. The templates can be made via a blueprint bought on the market. Once you have an imprint of two of your creatures, you can put them in the imprint section of the incubator to begin the breeding process.
After the breeding is done, you will notice that the creature will have both mutagens and antigens of both parents. These pass down 100% all the time. The creature subspecies, tail, and extra trait given by the antigens are all 50/50 on which part gets passed on (the subspecies matters for gameplay, but the rest are only cosmetic).
This creature with two of each modular part is called a 2x2.
Once you have two separate 2x2s, you should breed those into a 4x4.
Now let's do some math:
Each creature you make can create three templates, so after the 4x4 is created, you would have two imprints of your 1x1s available (so 8), two of your 2x2s (so 4) and three of your 4x4. The total amount of 4x4 imprints you would have by exhausting all of these imprints is a whopping 27!!
This means that as long as you keep one 4x4 imprint for yourself (or a few if you have some that have more desireable traits) you can keep selling the imprints for a massive plat profit (200p per imprint). This is because of the massively low supply of people making these imprints and that you would only need one 4x4 imprint and one other random creature imprint to keep making 4x4s.
Congrats! You now have a pet that takes half damage from basically everything. And this is where the pre-update part of the guide ends, because this next part is what DE does not want you to know.
Part 3: Frankenstein's Monster
It is possible to breed together kavats and kubrows by using a controller and hitting menu buttons simultaneously. Now normally, this glitch only really results in visual bugs, like this fittingly named helminth charger:
This creature was created from a Vasca kavat imprint and a helminth imprint. Yes, it looks hideos and terrifying, but sadly there is no tactical advantage to sticking your leggy out above your back.
The same can not be said for the deimos pets, as there is ABSOLUTELY a tactical advantage.
Step 1: acquire a 4x4 of both types of pets (or drag a friend along this ride so you can trade imprints)
Step 2: have one kubrow egg, 10 kavat codes, and one incubator core. Essentially, have the materials that allow you to do EITHER a kavat or a kubrow breeding.
Step 3: grab a controller. any controller will do, as I used a fighting game controller and it works wonders.
Step 4: use the controller to hover over the select imprint slot in either kavat or kubrow breeding. Press A and SIMULTANEOUSLY the bumper/trigger that will make the menu shift to the other pet breeding menu. You will be sent to the imprint select menu and then spat out to the other menu once selected. Start the process in that menu and you will notice that the previously selected imprint is in one of the slots. Simply place in the second imprint as normal and begin the process.
Now there are a few caveats (or kaveats in this case). Depending on which menu you finalize the breeding in, it will have slightly different results. It will be a 50/50 over whether it's a vulpa or a predasite, and regarding the tail and other such features, but if finalized in the kubrow menu, it will have a variable in SIZE. The kavat menu will always have it as the largest size, however. That means you can breed in the Kubrow menu and get reeeeeeeeeeeally tiny vulpaphylas.
Look at this lil' guy.
Now this can be applied to any crossbreedin of kavats and kubrows, although the deimos pets are mutually exclusive and can only be bred with other deimos pets. The FUN part is what this does with the modular parts.
EVERY. SINGLE. PART.
Gets passed down and inherited.
Now what are the gameplay benefits to this?
Simple: a CRAP TON of resistances and free polarities!
This is what the mod screen for my 8x8 Medjay Predasite looked like after I gave it the free polarity from guilding. It now has NINE TOTAL POLARITIES without using a single Forma. Two of each of the main three polarities and two precept polarities.
And for the resistances, well:
You can't really argue with these numbers. Unfortunately these numbers will be getting fixed with the next update. HOWEVER, the polarities given are still fair game, as well as any unique looking pets you happen to make. So get out there and make some monsters :3
First, I'd like to share this little creature, because I'm proud of it:
And I'd like to say thank you to @feltpool and @fangirl-goes-nova for their technical and emotional support! It's really appreciated!
Second: I'm back. Whoop-whoop! I'll continue the Silco posts (I still want to caputre every usable moment of him), and I'll try to catch up with every fanfiction I missed. That's the plan.
I'll try to keep the posting the gifs frequently but I can't promise anything.