A N D O R Character Spotlight Half-Orc Rogue (Burglar Archetype)
Chapter / Campaign -- Where the Spirits Have Lease Chapter 1 : Hall of the Silver Demon
Wily and gruff, Andor is a strong soul, wrought by the harrowing trials he faced in depths of the Undercity. Once a illegal runner of ‘hot’ merchandise in Hazuk, the totalitarian capital of the Bazzarene Kingdom, Andor acquired a penchant for escape tactics, free running, and knife-point diplomacy. He met the party through sheer misfortune, after an attack on a migrant fleet of goliaths. Naturally, Andor adapted to the happenstance, with a goal to get topside and deliver one last package to a very important client. At least, he told it was important... But not all was well beneath the mountain he fell in. Ghouls, a possessed grave-robber, troubled spirits, corrupted darklings and a mismatched team of spelunkers to boot. Along with his small rat companion, Neb, (and of course the valuable skills of his party) Andor escaped the haunted mountain and returned to Donaree, a quiet hamlet to the east (closer to his goal no less).
His exploits where small but potent. He slayed an rabid otyugh by plunging his blade on its blindspot, the top of its flat head. He navigated the labyrinthine dwarven waterworks, guiding his party to the last dwarven survivors in the Underchapel of Moradin, using his skills of inner city thief jargon. And finally, he fell piles of ghouls during a last stand to rescue a powerful seeress, Beatrix Moonpupil. Andor is bidding his time in Donaree now, waiting for an opportune moment to travel eastward again, and deliver his last package to a mysterious client, so he may be free of the bondage of those Hazuk-clan thieve traders.
Image credit goes to Will Portoff : http://willpottorff.tumblr.com/ (PS, he plays as Andor, check out his other works!)











