I have started converting my The Sims 2 CC to The Sims 4! 💜
I'm finally started converting my TS2 content to TS4 - and I'm pleasantly surprised at how great it looks in the updated format. It's really interesting seeing familiar models come alive in a modern game.
Working with the new programs was unusual at first - I'm mostly used to using 3ds Max and now I'm gradually learning Blender. To be honest, it was strange at first, but it was also genuinely interesting - I dove into tons of tutorials and learned new tools and processes that I had barely touched before.
I've also updated my posts - now each post has clear labels, so it's easy to know what content it is and which Sims game it's for.
The work takes time but the process has been truly inspiring.
I will gradually convert everything I can and share the results as I go.
Thank you for following me and supporting me! 💜
The first reblog of the updated post was already published! 💜
[SET] The Last Of Us - The Firefly Lab Set - Hallway & Reception / part 2
THE FIREFLY LAB - is a new set of conversions from the game "The Last of Us". It will be divided into several subsets, which will be released in parts.
This post presents the second part of the "Hallway & Reception" subset, which contains:
Reception lamp (REPO; works as a chandelier; additive map; + recolors);
Lobby ceiling light (additive map);
Lobby wall light (additive map);
Chair (+ recolors);
Clock (animated in TS2; static in TS4);
Desk phone (decor);
Table lamp (additive map; + recolors)
! MASTERs & REPOs - only TS2
! You need Extended Standard Material Shader edit by Crisps&Kerosene sims
Reception desk & Reception lamp (additive map):
! This is two separate objects, 1x1 tile
+ recolors:
Chair & Table lamp (+ recolors):
Table lamp (additive map):
Lobby ceiling & wall light (additive map):
Clock (animated):
TUTORIAL:
! You need Tile Blocker by @cityof2morrow
! The desk does not include any additional slots
To place objects outside its main 1×1 footprint, you can use OMSPs or:
Shiftable Everything mod by Lamare
! You may not need a tile blocker at all. Filling the desk with decorative clutter can be enough to stop Sims from walking through it
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
If you have all previous parts of "The Firefly Lab" set (need to update the collection file):
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
Reception desk & Reception lamp:
! This is two separate objects, 1x1 & 2x4 tile
+ recolors:
Chair & Table lamp (+ recolors):
Table lamp:
Lobby ceiling & wall light:
TUTORIAL:
! This desk was originally a 1×1 tile object. Its footprint has been expanded, and all slots have been adjusted and redistributed across the entire surface of the desk.
[SET] The Last Of Us - The Firefly Lab Set - Hallway & Reception / part 2
THE FIREFLY LAB - is a new set of conversions from the game "The Last of Us". It will be divided into several subsets, which will be released in parts.
This post presents the second part of the "Hallway & Reception" subset, which contains:
Reception lamp (REPO; works as a chandelier; additive map; + recolors);
Lobby ceiling light (additive map);
Lobby wall light (additive map);
Chair (+ recolors);
Clock (animated in TS2; static in TS4);
Desk phone (decor);
Table lamp (additive map; + recolors)
! MASTERs & REPOs - only TS2
! You need Extended Standard Material Shader edit by Crisps&Kerosene sims
Reception desk & Reception lamp (additive map):
! This is two separate objects, 1x1 tile
+ recolors:
Chair & Table lamp (+ recolors):
Table lamp (additive map):
Lobby ceiling & wall light (additive map):
Clock (animated):
TUTORIAL:
! You need Tile Blocker by @cityof2morrow
! The desk does not include any additional slots
To place objects outside its main 1×1 footprint, you can use OMSPs or:
Shiftable Everything mod by Lamare
! You may not need a tile blocker at all. Filling the desk with decorative clutter can be enough to stop Sims from walking through it
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
If you have all previous parts of "The Firefly Lab" set (need to update the collection file):
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
Reception desk & Reception lamp:
! This is two separate objects, 1x1 & 2x4 tile
+ recolors:
Chair & Table lamp (+ recolors):
Table lamp:
Lobby ceiling & wall light:
TUTORIAL:
! This desk was originally a 1×1 tile object. Its footprint has been expanded, and all slots have been adjusted and redistributed across the entire surface of the desk.
Bundles of newspapers (separate floor decor; REPO)
Fireplace tools
Bonus object for "Shelve with a Fireplace" (REPO, decor 1x1)
"Shelve with a Fireplace" recolors:
"Books, Folders & Bundles of newspapers" (bookshelf) recolors:
"Books & Folders" (decor) recolors:
"Shelve with a Fireplace" tutorial & recolors:
In the GIF, the "Painting" is placed using the code "moveobjects on", because it requires a wall.
You can place any other "wall objects" you want instead of this painting, using the code "moveobjects on" & "boolprop snapobjectstogrid false".
Result:
P.S. There is a small issues with the "poke animation". Unfortunately, I was not able to correct it. Maybe in the future, I will be able to find a solution and update it.
Bonus object for "Shelve with a Fireplace":
As a bonus, I’ve created an additional decorative object designed for double-height, open-plan rooms.
It neatly caps the top of the fireplace, preventing the chimney opening from being visible when the fireplace is placed in rooms with high ceilings or open upper levels.
"Bonus object" recolors (REPO):
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
"Shelve with a Fireplace" recolors:
"Books, Folders & Bundles of newspapers" (bookshelf) recolors:
"Books & Folders" (decor) recolors:
"Shelve with a Fireplace" tutorial & recolors:
Result:
Bonus object for "Shelve with a Fireplace":
As a bonus, I’ve created an additional decorative object designed for double-height, open-plan rooms. It neatly caps the top of the fireplace, preventing the chimney opening from being visible when the fireplace is placed in rooms with high ceilings or open upper levels.
Deflated sports balls: Basketball ball (MASTER), American football ball (REPO)
Cinderblock (walls - 3 variations/9 parts)
Court wood (floor 5x5 - TS2; floor 2x2 - TS4)
Mascot (floor overlay: TS2 - 7x7, TS4 - 5x5)
! MASTERS & REPOs only in TS2
I don't know if there is a similar technique in The Sims 4, but if you know where it can be studied, please share a link 💜
Walls:
I created three types of wall coverings, each of them is divided into three parts.
Floor:
I made vertical and horizontal versions of the floor, because depending on the orientation of the lot in the neighborhood, its direction changes. Since this floor covering is 5x5, can't be rotated using the "<" and ">".
Mascot (floor overlay):
Basketball hoop recolors:
TUTORIAL:
I created an additional invisible recolor of the original Maxis object
Use moveobjects on code
Result:
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
[SET] The Last Of Us - Joel's Home Set - Dining Room / part 1
I haven't seen such rapid increase in subscriptions in a long time. Thank you so much for your support!
I will keep trying to provide you with the best content! 💜
JOEL'S HOME - is a new set of conversions from the game "The Last of Us". It will be divided into several subsets, which will be released in parts.
This post presents the first part of the "Dining Room" subset, which contains:
Cuckoo clock (works like a wall clock; animated pendulum; static in TS4)
Plant (+ recolors)
Chair (MASTER; + recolors)
Table (REPO; + recolors)
Carpet (1x1: TS2)
! MASTERS & REPOs only in TS2
I don't know if there is a similar technique in The Sims 4, but if you know where it can be studied, please share a link 💜
Cuckoo clock:
Yes, this object wasn't easy for me to create... It was my first object animation (I had previously created pose boxes only). A huge thanks to @rudhira for providing the object and also thanks to @lowedeus for the consultation 💜
Original object is HERE.
Plant recolors:
Chair & Table recolors:
Carpet:
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
If you have all previous parts of "Joel's Home" set (need to update the collection file):
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
Day & evening view:
Plant recolors:
Chair & Table recolors:
Cuckoo clock:
Well, I spent a couple of days trying to animate this clock. But unfortunately, I didn't have enough skills to pull it off yet, so the clock remained static. Perhaps in the future there will be updates, but I needed time to master those new skills.
[SET] The Last Of Us - Joel's Home Set - Joel's Office / part 1
JOEL'S HOME - is a new set of conversions from the game "The Last of Us". It will be divided into several subsets, which will be released in parts.
This post presents the first part of the "Joel's Office" subset, which contains:
Ceiling fan (animated; works like standard ones: TS2 & TS4)
Cork board
Wall calendar (REPO A)
Office lamp
Vintage flip clock radio (MASTER B; works as an alarm clock: TS2 & TS4)
Flip planner (REPO B)
Desk organizer (REPO B)
Portable cash register (REPO B)
Desk (1x1: TS2; + 6 recolors)
Desk blotter (MASTER A)
! MASTERS & REPOs only in TS2
I don't know if there is a similar technique in The Sims 4, but if you know where it can be studied, please share a link 💜
Ceiling fan:
Desk & Desk blotter:
With this desk, you don't need a moveobjects on code
Desk recolors:
! You need Shiftable Everything mod by Lamare
to place objects on the desk:
Vintage flip clock radio works as an alarm clock:
I created a "broken" version of the alarm clock, which appears after a certain number of "aggressively dismissed alarms". I wasn't able to test it, but please keep it in mind if there are any issues or bugs (and there should not be any), please let me know immediately:
INSTRUCTION:
- Put all files in the “Downloads” folder.
The set contains a collection file with all the objects:
If you have all previous parts of "Joel's Home" set (need to update the collection file):
- Put a collection file: My Documents/EA Games/The Sims 2/Collections
- Put the collection icon: My Documents/EA Games/The Sims 2/Collections/Icons
Day / evening / night view:
Ceiling fan:
Desk & Desk blotter:
With this desk, you don't need a bb.moveobjects code
Desk recolors:
! You need OMSP SHELF by amoebae (or something similar)