Three Goblin Art
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oozey mess
Monterey Bay Aquarium
Cosimo Galluzzi
Peter Solarz

titsay

★
Stranger Things
tumblr dot com

Origami Around

tannertan36
$LAYYYTER

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roma★
"I'm Dorothy Gale from Kansas"
noise dept.
PUT YOUR BEARD IN MY MOUTH
Not today Justin
DEAR READER
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@arcadedoodles
I made a. This. (Experiment with inclusions in epoxy goobs).
Wow, really have not used this blog in a while huh. Going to be uploading recent arts I like.
2019 Year in Review
As well as a lot of progress in general, this was the first time I got into 3d renders and animation. Not many ‘big’ 2D works this year, but a lot of sketches.
January:
At this point in the year I was mostly doing sketchy experimentation, i still quite like some of the ones in this sketchpage.
February; Very similar really, a lot of quite dense sketchpages and oekakis sketches, as well as the first basic flickbook-style animations.
This one is pretty indicative, note the lineart is getting a bit cleaner.
March:
Mostly Oekaki sketches, resulting in 100+ files to sort through for this month, most of which aren’t much on their own. This Oekaki compilation gives a good idea of what I was doing for practice;
April:
First forays into the third dimension! In 2D, also first forays into coloured lighting and better attempts at transparent rendering.
May:
Lots more experimentation in 2D and 3D, started 3D sculpting and first attempts at hair sim. Pick for this month is a try at doing a horrible gremlin thing in 3d;
June:
All 2D for a while. Improvements with rendering;
July:
Most sketching+experimenting with game stuff. First go at doing a fully animated, if shonky, 2d character;
August:
A lot of work done this month, hard to pick; assets for a (never finished) game jam game, quite a bit of 2D painting, and 3D animations. Decided to go with one of the 3D animations (first one with a proper texture).
September;
Not that much done this month, and mostly 2D. Experiment with monchrome palette:
October:
Didn’t get much done overall in october, but did get a coupe larger painted works done.
November:
Quite a lot of 3D stuff done, multiple short animations. Had trouble picking favourite again, but went with this jumping slime animation:
December:
Mostly 3D experimentation, but did get a very polished animation done:
If you liked some of this, you might want to check out my last year in review , which is my basically starting from scratch.
Blender animation practice.
Couple space renders.
An experiment with a limited colour palette.
Simple little landscape. Not enough value difference, but quite nice otherwise.
Starting to try humans from ref, pretty rough to start but that’s how it goes.
Some horrible gremlins. Blender sculpting and hair physics practice.
lots of blobs, gobs, and sketching practice
some experiments with blender animation and softbodies
really like how some of these painting/lighting studies came out