â huh. â  lyra takes in her surroundings a bit.  sheâs never actually really been to weed; she was here for a brief visit, yes, just enough to read up about it.  she has no taste for abandoned, run-down buildings and deserted streets, nor does she think sheâll acquire one.
it looks about as shady as she thought it might.  and this was essentially the fringe of the territory.  not very⊠appealing.  yes, she would be relieved when she was back to clean and bright, not this depressing and dirty avenue.
â letâs see here. Â we could search around for metals first. Â alternatively, we could find an enemy group close by and gauge the general strength of this area. Â i would personally suggest that, since we can easily leave right now. Â your thoughts? â
Homura gave it some thought. The idea of fighting enemies typically meant better loot, but if there were incredibly large groups, it could be an immediate wipe. Although with this place BEING so dangerous, there could have been so many undiscovered deposits of crafting materials needed. And she didnât wan to leave them behind just quite yet.
â Lets investigate the area and grab what we can. At the first sign of immediate danger weâll escape. We wouldnât want to waste our times by leaving empty handed, after all. â Bending down, Homura saw what looked like a trail of empty shell casings. Rather cheap in how much they could be sold for, but if there were in tact shells or even better, guns and the like that could either be equipped or smelted down for crafting material, theyâd be in luck.
â Lets see what we can discover up ahead. Iâll cover the sides of us. â Pulling out her gun, sheâd give it a quick cocking before keeping it held in hand just to be on the safe side of things.Â
















