You're welcome ^^ Glad you didn't deleted your blog so people can view your work.
((X3 my derps work lol anyway yeah I'm still around but mostly on my main blog just doing random stuffs. Livestreams of video games and what not))

Discoholic đȘ©

tannertan36
ojovivo
almost home
hello vonnie

PR's Tumblrdome

â
dirt enthusiast
noise dept.
Game of Thrones Daily

#extradirty
Aqua Utopiaïœæ”·ăźćșă§èšæ¶ă玥ă
I'd rather be in outer space đž

JVL
No title available

Kaledo Art
Three Goblin Art

titsay

JBB: An Artblog!
Jules of Nature

seen from United States

seen from Malaysia
seen from Germany

seen from Germany
seen from United States
seen from United States
seen from United States
seen from United States
seen from France
seen from Germany
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States

seen from Malaysia

seen from United States

seen from Malaysia

seen from United States
@askkalecyan
You're welcome ^^ Glad you didn't deleted your blog so people can view your work.
((X3 my derps work lol anyway yeah I'm still around but mostly on my main blog just doing random stuffs. Livestreams of video games and what not))
Mod: DOOOOOONE!
http://askdevic.tumblr.com/
http://askendel.tumblr.com/
http://shaden-thezombieslasher.tumblr.com/
http://askendy.tumblr.com/
http://radiotheenderman.tumblr.com/Â
http://askkalecyan.tumblr.com/
http://askdantae.tumblr.com/
http://askkoss.tumblr.com/
http://enderspider.tumblr.com/
waaah this is adorable! :D I love how they all look, thanks hon! ;u; <3
Man, I am wondering what happened to those Endermans D: Some of them have their blog deleted or are on hiatusâŠ
There is new generation of endermans. Including you and me and many more. If endermans quit or die there will be new ones replacing them :)
((That's why I'm getting new followers lmao xD I was wondering why I got like 7 new ones. Kale blog is still up but haven't done a whole lot of posting xD ))
(( askeindtheenderman *hugs and spins*))
asknesteri I'm at work so hold on xD I get off in a few hours. talesofladeda *huggles tight and spins))
asknesteri that I am xD I have my other blog you know :O and I'm still on skype))
((Silly kitty! X3*hugs and licks*))
Well then.....
((Looks like I've been invited to play the dont starve together closed beta. Maybe I'll stream it later with a friend xD))
Wat
Destiny vault of glass hard
I need helpâŠ.
You may remember Advenâs old place from a long time agoâŠ
ASKBOX IS NOW OPEN!
((YAY ADVEN's BACK!! ^^ <3 so happy hehe))
My Tumblr Crushes:
lmbibe
cheshirewolfy
twerquius
ask-felix-ender
cyanbutt
sassymod
tumblfiddle
thekawaiiod
foo-exe
Chibis #2
Axe (http://askroddcreeper.tumblr.com/)Â : Axe & axe, a true love story~
Mi (http://mcenderart.tumblr.com/) : *cough, cough, looking away* ⊠Thatâs a long story~ >w>
Pers (mine :P)
Kale (http://askkalecyan.tumblr.com/)Â : Silly little derp~
I donât know (Little_Six or Louise?) (http://littleazurewyvern.tumblr.com/)Â : Badass girl~
Manuel (http://manuel-and-friends.tumblr.com/)Â : He has the groove~~
((So cute DX all of the chibis are adorable! <3 hehe))
tumblr friendships are hard to maintain like im sorry i know i havent talked to you in 5 months but youâre still super rad and i still consider us friends im just dumb
Do not look at them in the eyes⊠( or someone touched Onyx )
Pissed Pixel because why not.
Minecraft Snapshot: 14w17a
Customizable world borders
No more bedrock barriers or sudden edges of the world into the void
Shimmery pretty barrier at the edge of the world
Edge of the world is customizable
Fades out based on distance
added â/worldborderâ
More world customization options
Cleaned up the menu
Four pages of generator options: Two containing the same options, one of them with sliders, the other with text fields
First two pages: Main Noise Scale X/Y/Z to smooth out terrain, larger values for smoother terrain; Biome scale/depth weight and Biome scale/depth offset to stretch/squash terrain vertically based on the biomes default height settings; Upper/lower limit scale to make terrain more solid/riddled with holes, depending on how close the values are to each other; Height Stretch to pull terrain upward, with smaller values causing more extreme stretching; Height scale, coordiange scale, depth base size, depth noise exponent, depth noise scale X/Z for magic
Third page: Ore distribution options for Dirt, Gravel, Granite, Diorite, Andesite, Coal, Iron, Gold, Redstone, Diamond and Lapis: Rarity, height range and vein size
Fourth page: Sea level height, toggles for cave, village, temple, dungeon, water lake, lava lake, stronghold, mineshaft and ravine generation, sliders to control water lake, lava lake and dungeon rarity, toggle to turn oceans into lava oceans, biome selection, biome and river size sliders
A button to randomize the various values
A few presets such as floating islands or a flooded world
Uses the âgenerator-settingsâ string known from superflat presets for server.properties and world data
Reverted the minecart changes
The server list can now be reordered like resource packs
Use âupâ/âdownâ to reorder, ârightâ to join
Converted the remaining blocks to use BlockStates
Improves performance
Some block id/metadata combinations might be broken by this, though all-sided logs will be kept
List of block states
New Endermite Model
Model format improvements
Removed the directional attribute from the uv definition and replaced it with explicit texture references
Textures can now be specified
Converted the remaining static blocks to the model format
Now instead of supplying a âtextureFacingâ parameter, you simply specify a âtextureâ parameter, which can be either direct or hierarchical - if so, it is prepended with the hash symbol (#), otherwise itâs just the texture name
"useAmbientOcclusion" renamed to "ambientocclusion"
"textureFacing" deprecated
"cull" renamed to "cullface", specifies the opposite of which neighboring face causes culling to occur - Example: if you have an east-facing face but want it to be culled along a different axis (letâs say Z), you would specify "cullface": "north" or "cullface": "south".
Rotation made more verbose, it is now more clear that it can only occur on a single axis - Example, the rotation for one of the two faces of the âcrossâ model is now: ârotationâ: { âoriginâ: [ 8, 8, 8 ], âaxisâ: âyâ, âangleâ: 45, ârescaleâ: true },
New flag, ârescaleâ, added to the rotation parameters - when true, face will be scaled across the whole block
"UV lock" to preserve uv details through rotation
Fixed some bugs
Fixed chunks rendering in the wrong order
Fixed stuck Arrows, when landing a second time, behaving as if they had landed in the block at the coordinates they were initially stuck on, allowing for destruction of Bedrock, duplication of TNT and changing of data values
Fixed /save-all causing lag spikes on larger maps
Fixed the âreport to Mojangâ button in the Broadcast settings linking to the old bug tracker
Fixed the âreplaceâ directive in sounds.json not working
Fixed right-clicking filled cauldrons with undyed leather armor still using up water
Fixed animals being obsessed about their parents even after growing up
Fixed the second arm being displayed when holding maps using the wrong textures
Fixed mobs lighting up when hit
Fixed east/west pillars having shading errors
Fixed being unable to place heads in multiplayer
Fixed almost instant motion sickness due to distorted rendering, FoV can now be turned down to 30
Fixed the scrolling in lists
To get the snapshot, open your launcher and press the âNew Profileâ button. Call it âsnapshotsâ and check the box saying âEnable experimental development snapshotsâ and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher.
minecraft_server.jar