Idea sharing and concept description
In the process of realising the idea, I started by importing some of the models into STYLY, which consisted of elements from some of the footage I had scanned at Sydney Park, as well as background maps generated in AI by my group member Draco, and trees he had painted inside Openbrush. After I put these elements together, I realised that they were too split at the edges, making them not look like a whole. John then suggested moving the whole VR piece closer to a collage style. I realised that this was a good idea and I started to get my VR worlds to reach a similarity in colour, and despite the different sizes of the shapes, they were close in style and had a collage-like immediacy.
After I put the existing models in STYLY into my work, I realised that the existing models were a bit thin and didn't have enough heft to them, so I chose to scan some more of the ground and subsequently attach the existing models in STYLY to give the image a more weighty look. At the same time, I added some effects and animations to make them look more interesting. I created a few models of clouds, and some rocks to make the image look more complete, with sky, water and trees to look more like a landscape.
In addition, I added the bird model, with random motion animation and colour adjustment, with the existing sound effects, so that the viewer can intuitively feel the interesting world of the landscape the first time of enter.













