Movin'
I'm taking my operations to Word Press. You can visit my blog (in the process of being moved) at www.uxpulse.com.
"I'm Dorothy Gale from Kansas"

JVL

if i look back, i am lost
Sade Olutola
🪼
Stranger Things
DEAR READER
let's talk about Bridgerton tea, my ask is open
Acquired Stardust
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@theartofmadeline

oozey mess
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he wasn't even looking at me and he found me
Not today Justin

blake kathryn

titsay
taylor price
Claire Keane
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@dwilliamhood
Movin'
I'm taking my operations to Word Press. You can visit my blog (in the process of being moved) at www.uxpulse.com.
The +1 button is shorthand for "this is pretty cool" or "you should check this out."
Click +1 to publicly give something your stamp of approval. Your +1's can help friends, contacts, and others on the web find the best stuff when they search.
Want to put the +1 button on your own website? Get the code.
The best designers.... are empathetic.
Darren Hood
Users.... are not designers.
Darren Hood
Some #Android apps are not compatible with #Gingerbread. This is one of the main reasons #iPad remains on top. #disappointed
Source: Sarah A Lee, User Vision, 14 June 2011
New eye-tracking technology could help video game designers to increase customer satisfaction by improving the in-gaming experience for their players, according to a new report by User Vision, one of Europe’s leading independent user experience consultancies.
Using the latest eye-tracking glasses, which allow researchers to see exactly what gamers are looking at while playing, User Vision tested the usability of Microsoft’s new Kinect for Xbox 360. Kinect, uses a 3D camera and the player controls the game through body and hand movements, which are recognised by gesture control technology.
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We’re all mostly accustomed to educating ourselves by reading articles. Rare are the opportunities to attend conferences or watch live shows on subjects that we’re interested in. That’s why we are presenting here phenomenal videos and related resources on the topic of user experience (UX) by different presenters at different events. We have focused on current content but have included some older videos that are still relevant. It will take you more than 16 hours to watch all of these videos. So, make some popcorn, turn off the lights and enjoy.
Access the video listing
What goes into your sidebar? Some site owners may choose to fill it up with anything - a place for anything and everything, just like a website junk drawer. However, a sidebar can be valuable real estate on any website, and depending on what the website's purpose is, can help further reach the goals of the website.
In this post today we'll talk about sidebars in detail, from what goes in them to how they're designed. Both can have a profound effect on how the website is used, and what content is highlighted. What's featured can even have an effect on how and how often that content is used. We'll also take a look into some examples of websites that use sidebars correctly in a number of different niches.
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The Ten Commandments of User Experience
[ from normalmodes.com ]
There are a lot of folks out there trying to make the leap from a traditional development model, to a model that incorporates the user experience into the development lifecycle. We hear from everyone from well-respected Fortune 500 companies struggling with how to turn the ship around to smaller organizations adopting user experience best practices as matter of competitive advantage over a larger rival. And it’s great – we think 2011 is the year user experience went big.....
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The First IT Professional
Project Rimino is an interaction design project proposing a hypothetical e-paper mobile device. The project was created by Amid Moradganjeh, an interaction design student from Umea Institute of Design in Sweden, for his masters degree project on mobile experience design. The design is based on both observational and experimental design research methods. Watch the video below for the concept.
Rimino - A Human Touch on Mobile Experience from Amid Moradganjeh on Vimeo.
Funny thing about bossy people.... they rarely take charge of their own lives.
Darren Hood