āI canāt dream.
For as long as I can remember, sleep didnāt mean relaxing. It was a voidāor worse, a patrol.
And when I didnāt patrol, there was nothing to dream of.
Until now.ā
While the Byers flee Hawkins, another story unfolds in Lenora Hills, soon to intertwine. An old experiment--Scout-- stirs in dreamless nights with one goal: get rid of their powers forever. But what begins as restless sleep spirals into a mystery of spreading comas, guilt-ridden confrontations, and dangerous bargains made in the dark.
ESTRANGER is a psychological horror and narrative drama set between Stranger Things Seasons 3 and 4 ā a story about identity, memory, and the danger of trying to forget.
Interactive Narrative: A text based story where your choices shape your Scout's psyche, relationships, and fate.
The Mask system: Shift between personas--The Jester, The Specter, and The Berserk--to navigate everything from small talk to life or death situations.
Relationships: Nurture or destroy the connections you make with the people in your Scout's life.
Explore Lenora Hills, its secrets, and the dreams that refuse to end.
Peter the Cat: The most important character. Dote on him as much as possible.
Meet some new faces and encounter familiar ones... maybe a bit too familiar for comfort.
Sanity: Try to keep it.
Content warning: This story contains themes of abuse, psychological trauma, needles, violence, blood, manipulation, dehumanization, PTSD, and similar sensitive material. I will update this list as needed.
I will keep the story as accessible as possible, so even people who haven't watched the show can enjoy the story!
Read the prologue now!
Estranger: A Stranger Things Interactive Fiction by Curtipillar








