Developed/Published by: SNK
Released: 11/1979
Completed: 28/03/2026
Completion: Got as far as I could get!
High score: 14150 (I could do better.)
About a week ago SNK and Plaion Replai announced the Neo Geo+, a modern 1:1 recreation of the original AES hardware, and the announcement was quickly followed by many people raising that SNK is 96% owned by the MISK Foundation1, a Saudi Arabian non-profit and non-governmental organization established in 2011 by Mohammed bin Salman, the Crown Prince of Saudi Arabia who is prominently featured in the Epstein Files and credibly accused of ordering the murder of journalist Jamal Khashoggi.
This has, obviously, come up before, most notably when Fatal Fury: City of the Wolves was announced/released, because the game’s bizarre inclusion of Cristiano Ronaldo (who plays for Al Nassr FC, owned by the Public Investment Fund of Saudi Arabia) and a DJ with links to Mohammed whose inclusion annoys me so much that I don’t actually want to actually name him directly.
In that case, I think it was a lot easier for people to hand-wave, because even if it did hurt to see a sequel to a beloved fighting game get gummed up with weird garbage, it was perfectly easy for most people to go “well, too bad. I can always play something else.” But the Neo Geo AES has an incredible mystique for the millennial “gamer”: an incredibly expensive, luxury console that at one point offered the only way to play truly “arcade perfect” games at home. If you’re old enough, you played these games in the arcade; but you likely never ever saw an AES in the flesh, never mind played one (I’ve certainly still never played one.) It’s a gorgeous bit of kit, a classic piece of design and the games even came in big beautiful clamshell cases.
It’s understandable why you’d covet it. More than just getting a “perfect” recreation of the hardware, there’s an urge I think from many to hope this succeeds so that companies might simply see fit to reissue their own back catalogues. After all, you can go into a record store today and buy a new copy of an album from the 80s; why can’t you do it with a Mega Drive game?2
What I can’t understand is the people who are so desperate to ignore the reality of what they’d be supporting. The classic fallacy that “if there’s no ethical consumption, I can do what I want.” This take, long tedious by this point, is a position only held by people so intellectually incurious they can’t see their own ignorance.
As Wes Fenlon accepted in his excellent newsletter broaching this topic, people can ultimately do what they like. Of course they can. But to pretend there’s nothing more in our lives than wanting things and getting things is so… diminishing.
Rather I exist in a world where I consider values, what I want to represent, what I accept or justify, what I can’t. To see the world as rich and complicated and to exist in it, not simply consume.
As a result of this entire discussion, it’s made me consider my own planned coverage of SNK. I’ve mentioned before that a lot of my writing here comes from my own urge to play through the many, many games I own, and from my own personal interest in game history. I played through Ozma Wars because it’s the first game on the SNK 40th Anniversary Collection, which I own, and which was originally published in 2018 (two years before the Misk Foundation would purchase its first shares in SNK.) Ozma Wars came out in 1979.
These early SNK games have nothing to do with the company’s current ownership. But it’s not quite that clean. In writing about them, I give coverage to the SNK brand. I’ll admit that until the recent announcement it’s likely I wouldn’t have even thought about the ownership issues. It’s be easier not to! As a signee of No Games for Genocide, I’m committed to not covering Microsoft-published games, and I’ve struggled with what that means for my game history coverage. I’m eager, for example, to play through Rare’s back catalogue, but can I? They’re owned by Microsoft now, but they weren’t then?
There isn’t an easy answer here, even if you can play all these games without ever giving anyone a penny after a quick internet search and a couple of downloads.
Obviously, I won’t be covering the Neo Geo+ and I won’t be covering any modern SNK games. And I don’t have any games from the SNK 40th Anniversary Collection on my to-play list any time soon. I think Ozma Wars is an interesting piece of history, and loathe to discard this piece of writing, I’m going to share it. But I’ll have to consider if I’ll write any more. Perhaps that’s frustratingly inconclusive. But at least I’ve made it clear here that the company I’m writing about is a very different one now than it was then.
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