I laughed so hard
Cosimo Galluzzi
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will byers stan first human second
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2025 on Tumblr: Trends That Defined the Year

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Aqua Utopia|海の底で記憶を紡ぐ
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Janaina Medeiros

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"I'm Dorothy Gale from Kansas"

ellievsbear

Discoholic 🪩
art blog(derogatory)

Love Begins
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@gingerbegone
I laughed so hard
how i see this post
anyway. onto better things
onto better things thursday
Crumbl Salted Caramel Cheesecake Cookies
Witch Bedroom
learned today that macklemore has a song on his new album called 1984. it makes no reference to the book at all. it’s like it doesn’t even exist. the song is just about dancing at a club . that’s so fucking choice.
took five writers to come up with those bars
the idea of macklemore mixing up great gatsby w 1984 is so fucking funny i’m just going to assume this is what happened
i asked my musician brother what he thought of paul mccartney and he was like, idk his music is like a white corporate democrat woman in song form
children outside screaming: annoying but ultimately for the greater good. children need Going Outside and Screaming Time for proper emotional development. an auditory burden I am willing to bear
neighbor with his car he made louder on purpose: jail for neighbor. jail for ten thousand years
I always am about to go to sleep at a beautiful 11pm and then something happens to me
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What the fuck
This is absolutely fascinating. I've now been looking at Alex Colville's paintings and trying to work out what it is about them that makes them look like CGI and how/why he did that in a world where CGI didn't exist yet. Here's what I've got so far:
- Total lack of atmospheric perspective (things don't fade into the distance)
- Very realistic shading but no or only very faint shadows cast by ambient light.
- Limited interaction between objects and environment (shadows, ripples etc)
- Flat textures and consistent lighting used for backgrounds that would usually show a lot of variation in lighting, colour and texture
- Bodies apparently modelled piece by piece rather than drawn from life, and in a very stiff way so that the bodies show the pose but don't communicate the body language that would usually go with it. They look like dolls.
- Odd composition that cuts off parts that would usually be considered important (like the person's head in the snowy driving scene)
- Very precise drawing of structures and perspective combined with all the simplistic elements I've already listed. In other words, details in the "wrong" places.
What's fascinating about this is that in early or bad CGI, these things come from the fact that the machine is modelling very precisely the shapes and perspectives and colours, but missing out on some parts that are difficult to render (shadows, atmospheric perspective) and being completely unable to pose bodies in such a way as to convey emotion or body language.
But Colville wasn't a computer, so he did these same things *on purpose*. For some reason he was *aiming* for that precise-but-all-wrong look. I mean, mission accomplished! The question in my mind is, did he do this because he was trying to make the pictures unsettling and alienating, or because in some way, this was how he actually saw the world?
don't know a thing about 3d printing!! but one day i'll make a whale skeleton that's small enough to hang from my ceiling like they have at museums and it's going to be sick as hell
my vision btw
EWAN McGREGOR in OBI-WAN KENOBI PART II Kenobi is the last ember of a dying age.
Kei_Ella_Art