30 mins of Soma, Mini Metro and Thief: Gold
So one of my goals that has spanned many years now is to play 30 minutes of all of my Steam games. So far I’ve played nearly all of them but for the final few I thought I’d do a little bit of a write up on them.
Soma
Soma is a horror game from the same studio that made the Amnesia series, of which I’ve played none of it’s respective games. Horror games have never, and unfortunately continue to not be my kind of game. That however isn’t a comment on the quality of Soma, from the brief time I spent with it I was really impressed with the art style, the tone it set and audio. My favourite part of Soma was how the volumetric lighting and audio played off each other like a 2 piece band.
The reason why I specify volumetric lighting is because it really invokes a sense of walking along a road on a foggy night, it also just looks cool and I’m a graphics nerd. I also like the way the fog effects make the light have more of a pseudo physical presence in the space, very cool.
The audio was also very nice, very haunting, I really loved how a heart beat faded in and out, pretty cliche I’ll be honest but as someone who doesn’t play horror games I was impressed.
When the audio and lighting tied themselves together in a section with an enemy stalking you around corners it created a looming presence auditorily and visually, the stomping and fog drawing closer was a bit to intense for my poor lil heart.
Mini Metro
Basically all I can say about Mini Metro is I’m never playing it again, not because it was bad, but because it was so fantastically enthralling and enticing to the part of my brain that wants to optimise everything. I adore the feedback in this game, the soundtrack that builds with you’re railways, the pops and clicks when you drag in new trains and connect tracks and everything else was just outstanding.
Ok I lied I’ll definitely be coming back to Mini Metro...
Thief: Gold
Thief: Gold was an interesting case, on one hand, I really dug the theme, atmosphere and the light mechanics, but on the other hand in places the level design was a bit of a slog and somewhat obscure but I think that is more the game showing its age.
However where this games shines is in it’s audio, I could feel my heart start racing as guards footsteps edged closer to me, my blackjack fired up ready to whack whatever poor soul walked around the corner had me on the edge of my seat. Thief: Gold is another game I can very easily see myself coming back to.










