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i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
Some mice, for your consideration.
🐁 Squeaking of which, you can wishlist the game on Steam! 🐁
Concept art of Medusa's default sprite from Extra Credits with Athena.
Medusa takes precautions to avoid other people. Having snakes for hair isn't enough to scare most people away, she also needs a studded choker, a studded belt, a chain-link necklace adorned with spikes, and a small snake pendant too.
We settled on outfit number 4 as Medusa's default look, after experimenting with a wide variety of sleeve patterns and whether not to make them looser or more form-fitting.
We went for the tighter sleeves, as they created a stronger silhouette and made for a better contrast with Athena's own flowing robes.
Art by @stealingpotatoes
Now that Hytale is here, I'm reminiscing about these shark-inspired mob design ideas I sketched out five years ago.
An attempt to diversify our idea of sharks in games, moving beyond the old stereotypes of aggressive mobs without depth! 🦈✨
my email finding you
People don't talk enough about Unreal Engine's built in YTP tools.