Bachelor Project “Opus Magnum” SoSe17 an interactive VR puzzle game for two players. My tast was the visual developing of the game. Visual style development, concept art, level design and texturing. 3D Models are made by Lukas Bruess (www.artstation.com/lukas_bruess) Game Design by Artjom Fransen Programming by David Karys (Ninjin) more infos about the project here: www.opus-magnum.ga














