Age: 162 irk years (18 human years)
Zim is a member of the alien Irken race. Since his actions usually lead to disaster (having nearly destroyed the Irken homeworld during Operation Impending Doom I) his leaders, the Almighty Tallest, banished him to Foodcourtia. While there, however, Zim heard of Operation Impending Doom II, and - obviously not understanding the purpose of his previous exile - “quit being banished” and ventured to Conventia in the hope of getting an assignment. Chagrined, the Almighty Tallest sent him on a “secret mission” to Earth, in order to keep him away from Operation Impending Doom II. Zim wants to conquer Earth, mostly to prove his superiority and impress his leaders.
Zim is, as previously noted, an Irken with megalomaniacal, sadistic, emotionally unstable, sociopathic, paranoid, and narcissistic personality traits. He usually ends up being a danger to himself and his own people, but he still considers himself a mighty Irken warrior. Zim had Mysophobia which is an extreme fear of germs. Due to the chemical make up of irkens , liquids containing pollutants such as common water can be like acid depending on the amount of pollutants it contains and for this reason zim also fears thunderstorms. Zim usually shows little to no affection, often claiming to “need no one”, but he occasionally lets a softer side of him slip on accident. Sweets being the best way to get on his good side.
Despite his self-proclaimed greatness, Zim is held up as a complete laughingstock by his own species Unaware of that fact, Zim is cluelessly loyal and obedient to the Tallests, the Irken Empire, his planet and his people, and is willing to go to great lengths to please his leaders. His self-absorbed nature prevents him from acknowledging any of his failures, choosing only to speak about the better things that came from each incident. He also is well-respondent to any compliments given about himself or his plans.
However, it is clear that Zim is highly intelligent in some respects - being a keen manipulator of tools and devices - but has absolutely no apparent interest to think things through, wasting much of his time fussing or dealing with unimportant “threats.”
Moreover, it is evident that he has the skill to destroy Earth, yet he hardly ever uses this capability properly, and has often been very close to taking over the planet, only to be thwarted by his own negligence. One of Zim’s abilities is his somewhat inconsistent skills at piloting; while in a tense situation he flies masterfully, but crashes on most other occasions, and his skills pale in comparison to opponents adept at hand-eye coordination or overall agility. Zim also has admirable engineering ability. And he is immensely proud of anything he creates, yet is often frustrated when his devices fail to live up to his grandiose expectations.
This role is currently CLOSED