Lost In The Open is a medieval strategy/roguelike videogame I’ve been working on since 2021 as Art Director. I’ve been responsible for nearly all aspects of the game’s visual identity. From promo art, environments, and character and creature design, to icons, overworld map hextiles, faction sigils, and the game’s logo. My artistic direction defines the overall tone and aesthetic of the project, giving the world its cohesive and distinctive look.

















