bpdrinko
IS NOT
you keep telling yourself that
trying on a metaphor

❣ Chile in a Photography ❣
noise dept.
Cosmic Funnies
Mike Driver
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Andulka

tannertan36

blake kathryn
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Aqua Utopia|海の底で記憶を紡ぐ

★

Kiana Khansmith

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cherry valley forever
Cosimo Galluzzi

@theartofmadeline
Fai_Ryy

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@karmiau
bpdrinko
IS NOT
you keep telling yourself that
bpdrinko
BUT IM STILL DEATHENING
at least he talked to me after that n stuff……
hey. hey listen. hey. you are gay.
WHAT IS THSI SLANDER,
IT’S THE TRUTH!
bpdrinko
BUT IM STILL DEATHENING
at least he talked to me after that n stuff……
hey. hey listen. hey. you are gay.
god no today he was talking w this girl and i??? got irrationally sad. i dont even know why!!!! i mean its not like i got super sad i mean. i was just kinda sad but still– why would that make me sad???? Why i
it’s called jealousy
i Know but i. im upset im jealous!!!!! i cant be jealous man thats. thats like ridiculous and i Do Not Want
oh jeez you’re so inexperienced
everyone gets jealous over people they’re not dating it’s not the end of the world. it’s normal.
god no today he was talking w this girl and i??? got irrationally sad. i dont even know why!!!! i mean its not like i got super sad i mean. i was just kinda sad but still– why would that make me sad???? Why i
it’s called jealousy
who wants to buy this book I will never get around to writing
Chapter 1: Haha Just Kidding, ADD Was Made Up By Pfizer. Anyway Unrelated I Am Uniquely Bad At Being Alive and No One Can Figure Out Why
Chapter 2: Where Did I Put That? Nope, It’s Gone
Chapter 3: Why Being Bored Is Literally The Same As Dying
Chapter 4: ADD And Your Love Life: Why Bother?
Chapter 5: A Short Story I Drew About A Little Rabbit Named Herbert Who Goes On Adventures
Chapter 6: I Don’t Have Time To Not Be Photoshopping
Chapter 7: You Interrupted Me in the Middle of Tetris And Other Reasons I’ll Be Making Your Life A Sulky Hell All Day
Chapter 8: Where Can A Grown-Up Go to Scream? (Nowhere.)
Chapter 9: You Just Told Me Huge News About Your Life, but I Don’t Know What It Was Because There’s a TV in the Corner of This Bar Chapter 10: I Would Love to Tell You Why I Am Crying, but I Already Forgot. It’s Just Happening Now Chapter 11: Bankruptcy
Chapter 12: I Have Walked into This Room Five Times and Neglected to Address The Reason I Originally Did So Each Time
Chapter 13: Public Embarrassment: Is it Real?
Chapter 14: All the Facts I Learned When I Read Wikipedia for Five Hours Yesterday
waitwaitwait how does this perspective drawing stuff work
Okay, fair warning: I just picked up this thing like a few hours ago, my hands are rattling, my muses are excited and I’m so glad I went to Krenz aka cushart’s little seminar where he spoke extensively (in a language I haven’t practiced in a long time. aka not english) about the importance of “grounding” a character in order to make them realistic and believable.
The seminar was great because I actually… didn’t understand any of the perspective tutorial that I’ve read off the internet before this? The seminar was basically like a missing link for me, so I hope that I can share that in this long post.
So be prepared for long post!
Based on the seminar, he said the biggest issue with character posture and design he has seen many people do is that it’s based on assumptions and conjectures. Most of us absorb posture, dynamism and foreshortening by looking at other people’s works and imitating/recreating them (myself also being a big offender in this). Basically, he’s saying that there should be a structured approach for you to get into posing a character in your art /while/ allowing you to blend the character into a background seamlessly. He used a chunk of Mandarin jargon that I’m unfortunately unfamiliar with, nor am I familiar with the phrases in english, so take my phrasing with a word of salt:
1) Find/make/use a 16-square box.
Boring, I know.
2) Stretch it to your liking to determine the most important plane your character will be interacting with.
I used this plane because it’s an extreme example of how the grid can be used. Here’s an example of a sketch I did earlier with the 16-square grid being utilised as a normal 45 degree floor plan:
Anyway, back to my blank example, the angle of the 16-square will be mainly determined by your camera angle! The one I did is for a wall. The grid is mainly there to help you project the shapes of the object you want to draw! To help illustrate things, here’s an example of a L-shaped sofa or whatever leaning against the “wall” of perspective grid:
The lecturer basically said that it’s the easiest to draw the character/pose/object out in a side-view first, so that you can identify the position of each of the prominent points when you translate it into the 3D/grid plane. His explanation was borderline mathlike and was going into the area of geometry, which I’m not very good at. But basically, it’s about finding out how much “space” each part of your drawn object can take up, much like drawing geometrical shapes in maths class!
3) Draw a side-view of the pose you want.
Top left you can see I scribbled out the side-view of a horrible excuse of a pose. The most important things you have to find out is the angles and planes of note from the pose. Mr. Krenz mentioned equating the notable planes as an unfolded surfaces of a cardboard box; you can tilt at certain points, but it has identifiable angles, which is important for you to determine the angles of your torso, legs, etc and helps solidify your perspective angles when you draw em.
For the pose I drew, the points of note are: the head is leaned towards the “wall”, and the hand goes straight down; but notice how the back is curved and the butt is not close to the wall. This is important.
You’ll also notice that I drew a horrible excuse of a box projected out of the four squares in the 16-square grid. This is the important part! There’s actually some maths shenanigans as to the proportion of the box and how it relates to your anatomy, but I think the safest way to go is to assume a box projected out of 4 squares is equivalent to a torso. so that box = the size of one torso. that means everything from above the hip in the pose should fit into the box.
Remember how I harped on the position of the butt and hands and the angles? This one is for the next step:
4) Draw in basic spheres and shapes. Ignore anatomy for now.
If you see each part of the body as shapes (spheres, squares, rectangles), it’s easier to plot them out in relation to the angle of the perspective grid. Over here, you can see that the shapes are drawn in correspondence with the perspectives. I won’t cover much on this part, mostly because there’s already a hundred other perspective-box-shaped-how-to-translate-to-human tutorials out there that explains it a great deal better than I do. The vital point to take out of this part is that you must plot according to the position of each key point– the back curve, the hand angle, etc onto the geometric shapes when drawn. The box should help you out in this I hope.
5) Finally! Fleshing it out!
Yep. This is also where anatomy fixing happens, if you see the need.
Notice how the angle of the lad’s mantle, vambraces, shin guards, etc corresponds to the geometric shapes scribbled out earlier. This step becomes immensely easier with practice, but basically the gist is that the geometry lines help you determine the direction of the clothes and stuff you have to flesh out.
6) Not necessary, but put in shadows and shading to help solidify the scene.
I thinned out the scribbles here and dabbed on a dark color to immediately portray that the kid’s hiding in the shadow of some doorway. See, immediately there’s a background! And he does look like he’s sitting there and no immediate worries of how the anatomy or angles of things out of place, because the 16-square has already determined it for you beforehand.
Conclusion!?
I think the important part is that personally, this is easier for me to get into instead of looking purely at theories of horizon lines, vanishing points, etc because honestly, it is very difficult to see those if you’re drawing character-oriented pieces. While this technique is not foolproof and is actually more complicated (read: there’s actual math shenanigans in it that i didn’t get into), I think this is a good starting point for artists of any level to start training their eye to see in order to make characters better blend into the backgrounds.
Hope this helped and sorry for the length!
first. he touches you and you light on fire. your wrist blazes where his fingers meet your skin. the burns don’t show, but it’s hard to breathe with ash in your lungs. it’s so hard to breathe. you’re suffocating daily. second. it hurts to watch him. he shines. he’s brighter than the sun, he’s too beautiful for your eyes. it’s hard to look at him. it’s even harder to look away from him. you’re going blind. third. your ears are tuned to his voice. you could pick him out in a sea of thousands. his voice makes pretty singers who sing pretty songs sound dull. his voice makes everything else sound ugly. fourth. the color of his eyes is blue enough to drown in. he is turning you into a clichéd love-wrecked being. you’re drowning, always sinking. down, down, down. fifth. you know him. you love him. through a thousand lifetimes, across millions of stars, you’d find him, you’d never leave him. you love him, till death do you part. ( sixth. he loves you, too. )
five things you know and the one thing you don’t. 19/09/14 (via eposetties)
no one really follows this blog anymore so i guess this is my little safe place, you could say
crying over someone that clearly doesn’t care about you is stupid, wow that was stupid as hell!
last time i actually vented here was a month ago... that means i’m getting better
lately i don’t even need this blog to vent anymore! that’s great news
snakes don’t wear clothes. they’re…..snaked
*choking back tears* wanna fight
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: thinking inappropriate thoughts
me: omg what if I actually said something out loud
me: omg what if there is a telepath around here
I’d forget it all if I could