09DEC2021
Started outlining the binary export for maps.
The difficulty comes in having to come up with a format that is it's layout. Can't just write numbers to a file, you have to come up with rules on how to write it, and how to read it. Bonus points if you can make it flexible, which I thankfully know how to, but the hard part is figuring out what data is necessary for this format. So, while not a whole lot of code got written today, a lot of planning (mostly in my head) happened.
There's also the issue of binary formats culling unnecessary info. Have to take a hard look at what is only necessary for editing purposes and cut that info out for the final product.
Which then leads into a separate chunk of code needed to interpret these files, which will not get the benefit of being editable, and will not get the benefit of running on already established code.
/shrug, part of the process!
















