some older hex map stuff i did awhile ago...
cheers!
Lazz
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@lazzmap
some older hex map stuff i did awhile ago...
cheers!
Lazz
Starfinder maps from the past few years...
enjoy!
Lazz
Some new maps Ive been working on
cheers!
Lazz
TSR 1996
From rough sketch to pencil details to final cover for Polyhedron magazine #117
About the cover:
TSR staff artist Rob Lazzaretti kindly provided to us his newest work, titled "The Death of Winter". Of course we can't remember whether "Winter" is the name of the defiant elf archer down to their last arrow or the "Giant" grasping the tree trunk that is starting to show signs of breaking.
going through lots of old art from TSR days and WOTC/Paizo work too...
Dungeon Map Symbols
I made a Legend of the top 40 dungeon map symbols most used in maps that I produce for various game publishers. I also found this simple graph paper sheet with parchment border I made many eons ago....
Cheers!
Lazz
Koriszegy Keep map I dug up deep in my flat files from days of yore...
I wanted to share it because it is a prime example of how we used to work in the cartography department at TSR. Art was often drawn and inked in separate pieces, which were then shot on a stat camera and printed out on photostat paper which was run through a waxer and then the individual pieces were pasted up onto a single sheet of clear acetate.
All of the map tags were printed out separately as well from the typesetting department. In the case of large maps with a lot of tags I can recall spending a whole day hunched over the drawing table just cutting horizontal lines between each tag with a metal t-square, and then it was easy to slice two vertical cuts per piece of text with my trusty X-ACTO knife, and place each individual map tag in place.
Once all of the elements were in place the whole piece was shot again as a single image and was then sent off to the design department to place in the book. Then all the pasted up pages went off to the printer.
Over time we had amassed a ton of stock art that was already inked and waxed ready to go, so it would help speed up production in the case of tight deadlines, and the unforgiving management of TSR, good times :)
Cheers
Lazz
Made this simple micro mini war-game based off the old arcade classic “Armor Attack”. Pit the tanks and the choppers against the jeeps and battle it out in the ruined city.
Cheers!
Lazz
dug up some old thieves’ world maps I did awhile ago....
cheers!
Lazz
I Made this Micro Mini Dungeon Quest “Microgame” for fun, easy to print out on card stock and cut out the play pieces and number chits. Use with your favorite game rules or make up your own! Small enough to store in a small ziplock bag and keep with you for a quick game on the go.
Cheers!
Lazz
Maps I did for “Pathfinder Adventure Path #158: Sixty Feet Under”
cheers
Lazz
Maps I did for “Pathfinder Adventure Path #157: Devil at the Dreaming Palace”
cheers
Lazz
Map I did for the fantasy novel “Savage Legion” Simon and Schuster, 2020
cheers
Lazz
Map I drew, for the “Midnight” Campaign Setting for Fantasy Flight games in 2003...
cheers!
Lazz
DragonLance map I did for one of the novels back in the day at TSR
The Continent of Ansalon at the time of the War of the Lance in 351 AC.
Cheers!
Lazz
Lots of Planescape/Bloodwars sketches I did back in the 1990s for TSR when I was on staff there.
Cheers
Lazz