Guys, since I’m feeling not really well, everything is kinda late, but I hope you’ll forgive me. So here’s the second cyberpunk post [ btw, you can found the first set here ] - and of course I want to thank all the cc creators! rumoruka-raizon, noir and dark sims, @novvvas, @toskasims, @studio-k-creation, @helsoseira, @belaloallure3, @helgatisha, @solistair, @lazysunjade, @imhosims, @nell-le, @leahlillith, @obscurus-sims and @magnolia-c - thanks for your awesome work!
And now let’s proceed to the downloads!
CAS [ not all swatches have pictures, bc otherwise this post would be endless ] :
Recolor warning! Won’t work without the original mesh!
You have to download it HERE. Credits: Esmeralda [ MTS ]
Recolor warning! Won’t work without the original mesh!
You have to download it HERE. Credits: @studio-k-creation. Thank you for this cool top!
Recolor warning! Won’t work without the original mesh!
You have to download it HERE. Credits: @plazasims. Thank you… for being you and being awesome.
Polycount - 1448, can be found in Hats category and is not compatible with hats [ sorry, but I really needed normal map for this one ].
BUY [ same as for CAS cc - not all swatches are shown ] :
Polycount - 274 for tall, 258 for medium, 230 for short walls. LOTS of swatches with different pictures to combine them whatever you like, several matching neon solid panels and several grunge textures without any shine. The pictures glow in darkness but do not lighten the area around. Textures are linked to reduce the file size, so there MUST be the package with word “main” in your Mods folder for other packages of that type to work.
Polycount - 246 for tall, 240 for medium, 222 for short walls. Color scheme is matching the Curved Wall Panel. Neon lines glow in darkness but do not lighten the area around. Textures are linked to reduce the file size, so there MUST be the package with word “main” in your Mods folder for other packages of that type to work.
Polycount - 1010. Neon lines glow in darkness, and there are several more… “traditional” marble and concrete swatches.
Polycount - 810, textures are linked to reduce the file size, so there MUST be a coffeetable package with word “main” in your Mods folder for the desk to work.
Polycount ~2200, there’re three packages for different wall height, and the textures are also linked, and there MUST be the package with word “main” in your Mods folder for other packages of that type to work.
Polycount - 7. Simple text holograms, that shine in darkness but don’t lighten the area around so you can use as many of them together as you like. Get Together EP is required! Textures are also linked, and there MUST be the a hologram package with word “main” in your Mods folder for this to work. Can be found in Misc Lamps.
Polycount - 7. Shine in darkness but don’t lighten the area around so you can use as many of them together as you like. Can be found in Misc Lamps. Get Together EP is required!
Polycount - 7. Seamless texture and proper size to combine the elements with eaxh other in different ways. Use Shift +9 / 0 and Shift + [ / ] to elevate and resize. Shine in darkness and slightly lighten the area around. Can be found in Misc Lamps. Get Together EP is required!
EA mesh edit, polycount - 360. Can be found in Desk category.
As usual, everything has normal, specular, shadow, other maps and all LODs where needed, all morphs for CAS cc and so on.
As usual, preview pics are pure screenshots 100% from the game and from S4Studio - no color edit, no ReShade, no HQ mod, just cleared background [ pics in the very beginning are not actually previews, so they were done with ReShade and HQ mod on ].
As usual, I hope you’ll find this useful - and as usual, I’ll be happy to see your pictures, so you’re very welcome to tag me.
Happy simming, have fun and don’t forget to read my TOU.
DOWNLOAD CAS CC - Patreon Early Access
Public access - 17/11
DOWNLOAD BUY CC - Patreon Early Access
Public access - 17/11