In the first century, Roman jailers were tortured and put to death if their prisoners escaped.
Thatâs the backstory to the jailerâs reaction to the earthquake at the jail in todayâs first reading.
The foundations of the jail shake, the doors fly open, the chains are pulled loose.
The jailer sees this, assumes that his prisoners (Paul and Silas) have escaped, and prepares to kill himself. Because he knows what they do to jailers.
In that moment of despair, Paul calls out to the jailer, âDo no harm to yourself, we are all here.â
When they could have escaped, Paul and Silas didnât. Why?
Because Paul and Silas know what they do to jailers.
It would have been so easy for them to run away after the earthquake. Paul and Silas had every reason to do it.
Their friends would have been so happy for them to be free. No one would have given the jailer a second thought.
But Paul and Silas? They knew what running away would mean for the jailer.
So, they stayed. And made sure that the jailer didnât take his own life.
Why? What makes the jailer so special? All we know about him is his job. In the narrative, heâs part of the scenery, a nameless background character. In gaming terms, heâs an NPC (non-player character).
But thatâs not how God sees things. In Godâs eyes, there are no nameless background characters.
Paul and Silas are instruments of Godâs grace, to be sure. But if weâre only looking at Paul and Silas, then weâve missed the point of the earthquake at the jail and everything that followed.Â
Everything that happened wasnât done for show, so that people would be impressed with Paul and Silas.
As St. John Chrysostom tells us, it was all done for the jailer â ânot for show but for salvation.â
It was all done so that someone who was part of the scenery, a nameless background character to everyone else, might know how much he mattered to God. That to God, âhe was worthy of salvation.â
That is how God looks at each one of us.
Because in Godâs eyes, there are no NPCâs.