This big ol' spacewhale is hear to sing that Solarcrawl is finally out of layout and in final review before it goes to backers. Praise be to the Priori who came before. I've been working on this book for years!
cherry valley forever
Monterey Bay Aquarium
occasionally subtle

祝日 / Permanent Vacation
trying on a metaphor

PR's Tumblrdome

roma★
YOU ARE THE REASON
todays bird
Keni

ellievsbear
noise dept.
Alisa U Zemlji Chuda
dirt enthusiast

Product Placement
PUT YOUR BEARD IN MY MOUTH
Stranger Things
Game of Thrones Daily
will byers stan first human second
2025 on Tumblr: Trends That Defined the Year
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@nightjar-games
This big ol' spacewhale is hear to sing that Solarcrawl is finally out of layout and in final review before it goes to backers. Praise be to the Priori who came before. I've been working on this book for years!
Solarcrawl is just three images away from complete. I'm loading in the last of the discoveries and alien critters this week. I've been working for so long on this one that it has lost all meaning.
Comic panel opening spread for the game I'm going to keep calling "Planetfall" until a better name occurs to me.
Alien plants of Rill, for the Planetfall project
Opening splash for an upcoming TTRPG of planetary survival and so, so many drawings of aliens.
More grasslands creatures from an upcoming TTRPG campaign book of planetary castaways and survival. I'm adding the survivors of the UN Colonial Sector for scale, and like the idea of making them more and more adapted to their surroundings in future biomes.
Alien creature lineworks for an upcoming TTRPG of planetary castaways. The goal of the game will be to survive the tidal pool moon of Rill by learning to coexist with, and thrive among the local wildlife.
A bit of Scavenger's Reign by way of Subnautica, I suppose.
I've added a new destination and 12 passengers, (like these young lovers) to the playtest doc for my upcoming TTRPG, "Boundless Space!"
If you'd like to learn more, you can check it out at my (free) Patreon, here!
Tabletop Roleplaying Games
Cover art for Gila RPG's "Wyrm". Feels like we've hit a particularly rich vein with this style, and I hope to keep chasing it throughout 2026!
If you'd like to check out the game, it's PWYW here:
OSR style fantasy adventure game
Hey, this world's on fire, so it feels a little silly to be recommending my imaginary one, but if you'd all like to give it a look, I've got a playtest packet up for my upcoming TTRPG of asteroid belt traders in the far future.
Follow the link, and share your thoughts!
Map for the upcoming TTRPG, "Boundless Space". A somewhat hard sci-fi take on trading and community building in a war-torn solar system.
#ttrpg #illustration #map
More bits and bobs from an upcoming TTRPG about asteroid belt traders and transhuman futures.
These are the Wildcatters, hardscrabble prospectors, miners, and descendents of those who came out into the Eridani Belt to build the Wormhole Gate that, for a bright, brief time, linked all of the worlds of the Human Spectrum.
In this setting, "human" is word applied to anyone who can talk, listen, and relate to other humans.
The ship's character sheet for an upcoming TTRPG about space traders and posthuman community building. I've been mostly on Bluesky lately, but it's time to get out into the wider world.
THREADCUTTERS: (Assassins & the Tarot TTRPG)
The Fool.
Escape the Kronos
So I really love the Alien films. Specifically I love the semiotic standard symbols in the first Alien movie designed by Ron Cobb. It's a great bit of work, labelling systems and spaceship modules in a way that attempts to make it universal. A new attempt at transcending language barriers in a world where your crew can come from different cultures and planets.
I recently became aware of play-in-hand card games, single-player games where the player manipulates a deck of cards in hand by changing their order, turning them, flipping them, etc. Galdor's Grip is a great example of this.
So me being me and having this ongoing fixation with Alien and a new fixation on simple card games you can play sort of whenever, and with Backerkit doing this special event all about games you can fit in your pocket...
So I made a card game. It's called Escape the Kronos. You are trying to escape a deadly alien as it chases you through a ship, and you need to track down the rest of your crew and unlock the lifeboat before it kills you.
The base game is just 13 cards you hold in your hand, and by following the instruction sets on each card you move cards, turn cards, and navigate through the ship. All the while that alien is advancing on you, hunting you, getting angry and hungry and damaging the ship.
The design of the cards is inspired by Ron Cobb's semiotic standard. No card names, rather trying to present the ship modules, personnel, etc. with clear simple graphic design. Same for the game rules. The instructions on the left side of the card tell you what you can do, with the exact rules in the rulebook.
Here you can see me playing a few rounds and talking about the game:
I'm funding the game through Backerkit so I can do a print run of cards through DriveThruRPG. Each backer also gets early access to the game's print and play files, so you can start playing it right away if you'd like. I'll be working on more printer friendly versions, and additional ways to play. I'm still not 100% happy with the art on the cards, but it's pretty close I think. All told the game will be printed on 20 card totals in a custom tuckbox.
A lot of firsts in this project. First time on Backerkit. First game with custom cards. First time getting cards printed. So it's scary. Not running in terror from an alien as your spaceship falls apart around you, but still. Unknown things are scary.
So yeah. If you like Alien and single player card games check it out. Tell your friends about it maybe.
Spacewalker, a astronaut wizard. I should really do more of this sort of thing.
Yesterday I launched the Kickstarter for Solarcrawl: my system-neutral campaign of space age fantasy exploration. Last night it funded!
This is partially a promotional post, but also just me being excited, because now I get to paint tiny planets like the one above for money, and that's always a good day!
An orbital-fantasy, hexcrawling tabletop roleplaying game, compatible with many OSR systems