A smut art meme, in the same vein of the gore meme, with outfit/theme prompts! Remember to specify if you’re uncomfortable with any of the prompts, and tag art appropriately when finished.
All my oc’s on the table for this one
noise dept.
No title available

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Kiana Khansmith
Jules of Nature
todays bird
Claire Keane
Misplaced Lens Cap
occasionally subtle
Peter Solarz
TVSTRANGERTHINGS
hello vonnie

⁂
art blog(derogatory)
Alisa U Zemlji Chuda

No title available

祝日 / Permanent Vacation
RMH
wallacepolsom

roma★
seen from United States
seen from India

seen from Spain
seen from United States

seen from India
seen from United States

seen from United States
seen from United States

seen from Japan
seen from United States

seen from Sri Lanka

seen from United States
seen from Türkiye

seen from United States

seen from India

seen from Poland

seen from T1
seen from Mexico
seen from Italy
seen from United States
@pottedplantsauce
A smut art meme, in the same vein of the gore meme, with outfit/theme prompts! Remember to specify if you’re uncomfortable with any of the prompts, and tag art appropriately when finished.
All my oc’s on the table for this one
"Shadiow" Anon : investigate the room where this threesome is happening
You figure out that your in Minerva’s office, 2 doors, 1 leads out into a main hall ,2 leads into Gudrids Office. As a trespasser you should probably stay away from officials. Since you’ve run into an official Muscular Demon dude before...but you still haven’t decided the door to take.
mMMMMMMNNM YESSSS
I remember when this had 90 notes and when I reblogged it notifs explod e d
Next post.
A lurking figure on the outskirts of the demons capital. What do they want?
Agnes gets a bunch of free stuff from her brand deal...maybe one day you to could have such fine items...lol.
Here’s some of the most amazing and invaluable advice you’ll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It’s what i’ve been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly: *WARNING: SOME MATURE LANGUAGE* “DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST? Or a successful WORKING PROFESSIONAL? Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes: I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on…
Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP! Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.
In no particular order:
1) DO WHAT YOU LOVE. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS. Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why… 2) You MUST stay Excited and Motivated. Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh. Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will. 3) Check your Ego. If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better. Sorry. There’s always plenty to learn, even for us old dogs. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…
4) RELATIONSHIPS ARE IMPORTANT. This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job. You need to manage your relationships. You need to network, and meet people. Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections. Be likeable. Be professional. That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere. 5) Here’s the BIG ONE. The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head. Stay positive. Stop defeating yourself. There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there. But here’s the deal. YOU NEED TO TAKE RISKS. Guess what? YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT. My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away. Everything in life is Risk vs. Reward. Not just in your career. LIFE. You’d better get used to it. I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when 'Conan’ was about the only fantasy comic people knew. And no one was buying it. I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed. No big surprise. But the people I worked with got hired elsewhere and rehired me. I started ANOTHER game Company. We had 4 people and a dream, and some publishers wouldn’t even meet with us, because their 'next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that…” one MAJOR publisher told us. I don’t blame them. But we didn’t let it stop us. Thank god we didn’t listen to them. Vigil was born. Darksiders happened, AND we got to make a sequel. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.
Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long. I feel like I need to wake you guys up!!! I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!” PLEASE listen to me—because I want you guys to make it. I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing. Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!“
Not mine
HD
Source
The amount of times I see this shit frustrates me to no end. It makes me cringe so much and makes me sad that it’s hard to find drawn pr0n with internal shots without cringing in agony at the sight of this trope.
Please don’t ignore the cervix!
Not even a fan of internal shots but seeing a cervix get blasted wide open always confused me; do they even biology bro??????
This.
PERSPECTIVE & WARPED PERSPECTIVE TUTORIALS with Samples
Please consider REBLOG and not just like, cause you’re not only supporting me but help others with getting use to perspective drawing!
I’ve archived series of perspective & warped perspective tutorials that I made in the past with minor revisions and added samples. I believe some people have struggle with perspective probably because of the impression of complexity and the fancy terms that comes with it. I’ve met many artists that just didn’t want to deal with the all fancy terms like “3 point/4 point” perspective and walked away from it and I understand that feeling. Personally these terms are quite useless and that the important part of perspective drawing is really just capturing the dimension and getting use to it. (When I do perspective drawing I put very little consciousness in points & lines but towards how my brain is seeing the depth and dimension.)
When I first learned perspective drawing in elementary school art class, my teacher taught me the conventional method with ruler, lines and dots. While it provide accuracy, it tends to require alot of lines and wide space where your starting points existing way off the page and perhaps this might be the reason why some people find it tedious and hard to deal with. So I’m going to ditch using ruler and the fancy term and demonstrate them in much simpler approach.
I purposely build these tutorials in raw pencil rather than the nice looking digital tutorials because I want to show you that it’s not about the precision and accuracy that makes convincing perspective but a daily scribble and eye-balling. Treat them like any other drawing practice, doing tons of freehand and eye-balling to grasp the dimension in your head. I wont stop you from making a use of a ruler, however perspective drawing is a vital practice to improve your line work as well. (Personally when I use a ruler, my perspective looses the sense of dynamics and objects would look too uniform. Besides clean straight lines has no personality and can look dull at times.)
1 BOX - Method
The idea is that when drawing 2 squares with different size (having same or similar ratio) you have already managed to create an illusion of dimension. By connecting each corners with four lines you are dealing with perspective. The key to this practice is that you’re trying to place your consciousness on dimension and not towards drawing a nice looking box. Train your eye-balling by making use of the four extending lines from each corners to get the perspective line without the need of referencing the focal (center) point.
2 & 3 PLANE - Method (The lower portion of third image)
Basically it’s the reverse of conventional point based perspective. You’re not drawing from the point but towards the imaginary point. When you draw a square shape in an angle, you manage to create first step of illusion that suggest dimension, so this tutorial is trying to take advantage of that situation. (Tho it’s heavily dependent towards your EYE-BALLING SKILLS!)
4 FISH - EYE TUTORIAL
This is pseudo “Fish-Eye” tutorial that is trying to simulate fish-eye lens on a camera. The idea is that the object close to the center has fewer distortion and will cause more distortion as it gets further towards the edge of the lens (sphere). I believe that warped perspective requires a bit of confidence in handling normal perspective drawing. More so the sense in eye balling is needed, so get use the normal perspective drawing first and then start mixing warped perspective into your practice.
My 2 cent is that rather than using a big space on an empty page/canvas, draw a frame and then start drawing. (You can see me do that on few of my samples.) This tip apply to general drawing as well since “big empty canvas” can be a bit intimidating. By setting a frame or a border, it’s actually you’re first attempt on creating an illusion in a 2D space.
My final note is that even though you’re doing a freehand, a sloppy lines will break the illusion, so pay attention to where the line starts, how it flow and where it ends.
Support me on Patreon so I can create more artworks and tutorials! MY PATREON PAGE –> www.patreon.com/toshinho
Harness the Beast that is perspective~
(via https://www.youtube.com/watch?v=PHcPBobFfE4)
heeey art friends this is a really, really good video that explains a lot of things and has a lot of great advice. I also rec subscribing to her channel because her critique videos are very educational :3
an art trade with @pottedplantsauce Their half here
Looks freaking awesome! Misha animated! Thank you very much! Go check’em out!
http://i-do-as-i-want.tumblr.com/post/157913544239/this-is-the-content-i-can-fucking-get-behind
Based on this post goin’ around