A (not so) quick-n-dirty edit of AU!Arcee's first body. @library-seraph asked if she was trans like in IDW and suggested that she and Hot Rod were originally identical twins; thus it came to pass.
At minimum, I wanted her to already have her shoulderpads, so that they wouldn't come out of nowhere post-reformat; they don't fit on Hot Rod's arms, so those got edited as well. No exhaust blasters, either, since Arcee never had them.
...oh yeah, also: Hot Rod and Arcee are siblings in Burst Error. :U
Cybertronians can get hickeys, apparently. (Though maybe the real question is how much more of this Blurr can take.)
Of the Hardhead x Blurr pics what I've drawn and am still working on, this is the only one I can cross-post here. :U Go to my Bluesky or Pillowfort if you want those.
I drew this around the same time as the pics from the first TF dump, as a "what if MLP had been structured like Transformers" thought exercise; picking out members of this iteration of the Mane Six, beyond Firefly and Moondancer, turned out to be a lot tougher than anticipated.
Counterclockwise from bottom: Firefly, Sunbeam, Surprise, Minty, Moondancer. Center: Butterscotch. Designs (mostly tails) subject to revision.
Project no 74: Arcee, my first shot at crocheting a Transformer. Features quite possibly the saddest attempt at the Autobot emblem ever committed to any medium. :U
The rest of her turned out fine, I think. I had to make her shoulderpads halfway through sewing her head on so that I could figure out where to position them such that they wouldn't get in the way of anything.
Coming soon: a certain other pink Autobot (whom canon keeps insisting is red).
{antique white}
0) ch ~6
1) sc ~5, ch, turn
{freehand for however long it takes to fill the gap between helmet ridge A and "hair" buns, dec'ing at opposite end}
{start w/antique white and greymist}
0) [ch 4, sc 3] x3 separate pieces, one in greymist and two in antique white
1) join all three pieces by sc'ing at least 9 across the tops of each, then ch, turn
2) sc ~9
3) cc pink, inc, sc 3, inc, sc 3, inc, ch, turn (12)
4) inc, sc 4, inc, sc 5, inc, ch, turn (15)
5) inc, sc 5, inc, sc 6, inc, ch, turn (18)
6-7) sc 18, ch, turn
{embroider Autobot insignia}
{start w/antique white}
0) ch 7
1-4) sc 6, ch, turn
5) ch, sc ~20 around edge of piece
6-7) sc ~20
8) cc pink, sc ~20
9-11) sc ~20
12) [sc 5, dec] x4 (16)
13) [sc 4, dec] x4 (12)
{begin stuffing shoulderpad}
{sc closed; thread tail through roughly the center of the piece, towards the side to be sewn to the back}
-First efforts at drawing Hot Rod, Arcee (maybe--she might be floating around my high school TF doodles), Blurr, and Wheelie.
-Lifeline as she appears in my AU musings, no longer an Arcee retool. While a committed pacifist like virtually all Paradronians, she's not anywhere near as harmless as she looks.
-In this AU, the dwarf planet Ceres is home to plant-based Transformers known as "Edenoids"; Botanica is their primary representative. They're currently dealing with a nasty Insecticon infestation.
Botanica's G1 design is based on her Animated self (seen only in the Almanac). Padma and Oleander are OCs; the former has water-based abilities (being a lotus and all), while the latter's shoulder-cannon shoots poison darts.
-Rosecroix is the Ark's chaplain. As a nun, she tries to avoid getting involved in the fighting if she can help it, but as time goes on, it gets harder for her to stick to the sidelines.
-Lycoris, a young Decepticon soldier who met Hot Rod while off-duty. Their budding relationship seemed to be going well...
Unovan Alcremie are not as sweet as their more famous Galarian counterparts. In fact, consuming the cream it produces is legally recognized as torture.
--
Mozzamazel was next on my list of Clover Fakemon to salvage, but she/they proved incredibly difficult to rework without straying further from the base concept than I'd like. So I turned Alcremie into an egg-and-chili-pepper Fire/Fairy-type.
A couple of Digifakes what I wanted to stop sitting on. The former is currently nameless, based on a design of mine from the Marathon AU days; the latter has the tentative name of "Clovermon".
A collection of screencaps taken from Transformers: The Movie's trade promo, arranged in chronological order. While a number of shots made it to the final film in edited form, many others were cut entirely (if they were even meant for anything but this promo).
1-2) Kup relating a war story to the Dinobots, who (besides all being in robot mode) are allowed at the ship's controls for some reason.
3) Hot Rod talking with Arcee, apparently via hologram as per an earlier draft. While only one frigate was shown in the promo, there's no sign of the other Autobots in these scenes.
4) Mostly taken because I thought Hot Rod looked cute here :U (Also, something about his armour looking a lot more red than fuchsia.)
5) More Dinobots. As noted on TFWiki, Snarl--who was barely in the final film--is here instead of Slag.
6) Blurr, seconds before an explosion takes out one wall of this data center. As he's a "data courier", this is presumably where he was stationed prior to the attack on Autobot City. He's also using his early character model, albeit with some tweaks (mostly, the part of his chest that was light teal is purple here).
7) Perceptor witnessing the attack from a different angle before rushing over to Ultra Magnus. Autobot City is more white than gold in this promo.
8-9) Ultra Magnus (in his Diaclone colours) and Perceptor helping Arcee and Springer (not pictured) to transform Autobot City, where in the final film it's just the latter two. The transformation sequence itself is kept more-or-less intact, though the sound design in the promo strikes me as more '80s-anime.
10) A very different-looking Autobot City in full defense mode.
Project no. 73: Psychmin, my kuudere Fakemon what I retooled out of Wifemin. Progress was slow for reasons unrelated to her design, though it didn't help that her bangs had me stumped for a bit.
Pattern below:
[HEAD]
{orchid}
0) MR 6
1) inc 6 (12)
2) [sc, inc] x6 (18)
3) [sc 2, inc] x6 (24)
4) [sc 3, inc] x6 (30)
5) [sc 4, inc] x6 (36)
6) [sc 5, inc] x6 (42)
7) [sc 6, inc] x6 (48)
8) [sc 7, inc] x6 (54)
9-21) sc 54
{embroider face; top of R15 is top of eye, bottom of R16 is bottom of eye, R20 is mouth}
22) [sc 7, dec] x 6 (48)
23) [sc 6, dec] x 6 (42)
24) [sc 3, dec] x12 (30)
The CBS pitch documents (second revision) mention two female Transformers, Firecycle and Whirlpool; these are my takes on them. Obviously, this is something resembling modern TF design language and not the '70s Hanna-Barbera holdover that was pitch!Bumblebee/"Muffy".
Firecycle is a sniper; Whirlpool is underwater reconnaissance. (The latter's altmode was an aquatic jet... which doesn't exist, stumping me for a few days before I just made her a shark mermaid.)
Bridiar, the Lost Bride Pokemon. In ages past, they were revered as goddesses of beauty, but now their presence is considered a bad omen.
Another Pokemon Clover rework, this time of [sigh, grumble] "Demiwaifu". Whose design is actually alright, considering what 99% of the Cloverdex is like, but I wanted to do something with the base concept that wasn't a fusion. (Completed around a week ago; would've been posted as part of a set had I not hit a brick wall with another Clovermon.)
I've been playing Pokemon Evolved on and off (like I play most things); here's a doodle of two of my current team members, Ceres the Pidgaero (pose ref'd from official art) and Vesta the Butteflare. The listed levels are just their current ones, not what they evolve at.
Project no. 72: Taiyochu, the Electric/Light evolution of a certain breed of Pikachu! Completed about a week ago and only posted now because I have executive dysfunction.
Taiyochu uses not one, but two gimmick yarns: glow-in-the-dark aqua blue for his gem (the glow from which I couldn't get on camera, but it does work), and Lion Brand's "Go for Faux" bengal blue yarn for his fluff. The end result looks and feels good, but Jesus Christ on a pogo stick is it a pain in the ass to work with.
Pattern below. (Note: his chest is stuffed underneath the faux fur to give it some dimension.)
[HEAD]
{lemon ice}
0) MR 6
1) inc 6 (12)
2) [dc, dc-inc] x6 (18)
3) [dc 2, dc-inc] x6 (24)
4) [sc 3, inc] x6 (30)
5) [sc 4, inc] x6 (36)
6) [sc 5, inc] x6 (42)
7) [sc 6, inc] x6 (48)
8) [sc 7, inc] x6 (54)
9-16) sc 54
17) inc 3, sc 6, FLO-sc 6, sc 6, inc 3, sc 30 [borrowed from 1upCrochet]
18-19) sc 60
{embroider nose in center of FLO-sc 6}
20) [sc 8, dec] x6 (54)
21) [sc 7, dec] x6 (48)
22) [sc 3, dec] x12 (36)
{top of eyes are R13, two sc across from ends of "FLO-sc 6"; eyes are 4 sc wide and 3 sc tall. Electrical sacs are two sc away and below eyes}
{sac tufts: turquoise, [ch 3, sc, dc] x2 for both sacs}
--
[EARS] x2
{start w/lemon ice}
0) ch 21
1) sc 20, join
2-7) sc 20
8) cc soft blue, sc 24
9-20) sc 24
21) [sc 2, dec] x6 (18)
22) sc 18
23) [sc, dec] x6 (12)
24) sc 12
25) dec 6 (6)
{dec closed}
{leave a long tail to sew in place after folding over to form curl}
-I think the impetus for Pinkachu here was literally just "Pinkan Island exists".
-Delta Pikachu (Steel-type) again, along with a Pichu. Like the rest of the Delta Pokemon here, they're from the TCG.
-"Marin" was the winner of Ciao Magazine's "Draw Pikachu's Friend" contest for Magical Pokemon Journey; there's colour art of it, but I haven't been able to track that down.
-A quartet of Delta Pokemon. In the TCG, they looked exactly like normal examples of their species; I* redesigned them and also added secondary types for Exeggutor and Omanyte.
(*Well, three of them. Delta Dragonair is just its beta design as interpreted by Russell Briggs.)