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Some crying tips. I’m pretty bored of seeing movies with clean crying, but wow it’s by no means clean. It’s gross and messy and just downright fun to draw.
Yes!!! Also, practice drawing scrunched up noses people.
u welcome
I absolutely adore your art style I was wondering if you could explain how you draw faces and like heads cause I have a lot of difficulty with constructing the face without having it look like an utter disaster sorry if your busy you don't have to do this but I was just wondering if you could help a young artist out thanks :D
Aww, thanks, anon. I’m pretty haphazard with things, but I’ll try to help.
This is your new best friend!!
The friendly neighborhood scribbly circle here is your foundation for drawing heads from any angle.
Like, any angle.
Because even when viewed in perspective, the head still has the same amount of volume.
As for actually constructing a face and placement of features, you can see that when jotting down a face, I generally lay down those guidelines [here in green] so I have something to work off of when I’m expanding upon a sketch. I would mostly recommend being aware of the underlying structure of the face.
If you’re going for super-anatomically-correct, you can see that facial features line up in specific, symmetrical ways. For real though, nobody’s symmetrical and sometimes noses are long or ears are small and faces are asymmetrical or just plain different. So this is a foundation but not a cast iron rule.
I will say that the more you do it, the easier it will become! It all just takes practice. And I totally tried to screen record a sketch, but my computer is being hella slow and it keeps freezing up, so I give up. In lieu of something new, here’s an older process gif that I think shows things pretty well:
YUP. Hope this helps. o/
I am so envious of your fabric folds <3 Teach me senpai?
ALL RIGHT I’LL TRY!Note: This is how I personally work with folders, i’m not right neither wrong, different artists have different ways to do the same thing. Remeber to check for more than one as refference!
The shame is HEAVILY influenced by the wind or movement on the character/object, so are the folds that follow the flow of whatever is influencing them!
Always consider the fabric you’re planning to use, a heavy one won’t have as many folds, but will have more bumps, meanwhile thin ones tend to have A LOT of folds and not so many bumps, and often fold over themselfs
If you don’t plan how the object/dynamic/wind whatever will influence the fabric, you may come up with this:
The tip of the arrows will have LESS folds because it’s where the wind is blowing, meanwhile the back of the arrows will have a lot of folds, since it’ll curl and bump on itself!
You can’t just toss folders around without planning how they will be affected, works very similar as hair does!
It ended up so long i really hope it helps omgg ;w;If you want to support me and help me to make more tutorials, you can always tip me! (Not mandatory, don’t feel pressured!)
The Book of Cosplay Sewing is out now! It’s only 5$!
https://www.kamuicosplay.com/product/cosplaysewingdownload/
If you always had struggle with fabric and your sewing machine, this is the perfect volume to start! I wrote it especially for cosplayers and guide you from choosing the right material, over pattern making to finishing a complete costume! Hope you like it! :)
Make your own quick and easy potion bottles!
These are GREAT for fantasy cosplay props, or just keeping around your house because they’re CUTE AS HELL. I made these for Taako and Vex because I’m DnD cosplay garbage these days.
I’m not kidding, this is SUPER easy. All you need is a glass bottle with a cork (Michaels sells some great ones for like $2), really finely powdered glitter, some leather strips (pleather will work too) E6000, scissors, and optionally twine and fun dangly jewels! Step by step instructions below the cut!
Keep reading
If you do more tutorials maybe poses?
How to do better poses:
a few things to think about when doing poses, just from the top of my head so it’s not very thorough. Hope it helps!
Types of Sleeves Infographic from Enerie.
*3 images because Tumblr still cannot seem to host clear and sharp images of vertically long images.
Writers continue to reblog these infographics for their useful terminology. If you’ve missed any here they are:
Know Your Bras Infographic
Know Your Collars Infographic
Know Your Hair Buns Infographic
History of Hairstyles Part 1 Infographic
History of Hairstyles Part 2 Infographic
Fashion Pattern Vocabulary Part 1 Infographic
Fashion Pattern Vocabulary Part 2 Infographic
Know Your Sunglasses Infographic
Know Your Shoes Part 1 Infographic. Lobster Claws anyone?
Know Your Shoes Part 2 Infographic
Know Your Necklines Infographic from Paper Blog
Sleeves and Necklines Infographic
Know Your Hats Infographic
Know Your Collars and Cuffs Infographic
Know Your Necklines Infographic
Know Your Skirts Infographic
Know Your Nail Shapes and What’s Popular on Instagram Infographics
Know Your Eye Liners Infographic
Know Your Wedding Dresses Infographic
History of Swimwear Infographic
Trying to draw buildings
yo here’s a useful tip from your fellow art ho cynellis… use google sketchup to create a model of the room/building/town you’re trying to draw… then take a screenshot & use it as a reference! It’s simple & fun!
Sketchup is incredibly helpful. I can’t recommend it enough.
There’s a 3D model warehouse where you can download all kinds of stuff so you don’t have to build everything from scratch.
reblog to save a life
This is an incomplete tutorial, and it drives me crazy every time I see it come around.
We live in a pretty great digital age and we have access to a ton of amazing tools that artists in past generations couldn’t even dream of, but a lot of people look at a cool trick and only learn half of the process of using it.
Here’s the missing part of this tutorial:
How do you populate your backgrounds?
Well, here’s the answer:
If the focus is the environment, you must show a person in relation to that environment.
The examples above are great because they show how to use the software itself, but each one just kind of “plops” the character in front of their finished product with no regard of the person’s relation to their environment.
How do you fix this?
Well, here’s the simplest solution:
This is a popular trick used by professional storyboard and comic artists alike when they’re quickly planning compositions. It’s simple and it requires you to do some planning before you sit down to crank out that polished, final version of your work, but it will be the difference between a background and an environment.
From Blacksad (artist: Juanjo Guarnido)
From Hellboy (Mike Mignola)
Even if your draftsmanship isn’t that great (like mine), people can be more immersed in the story you tell if you just make it feel like there is a world that exists completely separate from the one in which they currently reside – not just making a backdrop the characters stand in front of.
Your creations live in a unique world, and it is as much a character as any other member of the cast. Make it as believable as they are.
How do you figure out lighting? I can never figure out shadows on a human face. It's way different than a ball or block. Any tips?
EXCELLENT QUESTION one that fucks me up too even tho i’ve been drawing for a million years. I don’t think i’ve mastered lighting on the face yet, so i don’t really have a lot of tips to offer but here’s what i got:
I guess first and foremost you have to familiarize yourself with the planes that make up the face. I only laid out the main ones here. Once you figure out where the hard edges of the face occur, it’s quite easy to lay out the most basic shadows.
Sometimes i don’t constrain to realistic planes (like around the nose and lips) but that’s mostly because it’s just my style.
Because the cheek is flat (in relation to the front of the face) it catches a lot of light even in the most dramatic lighting. It’s one of my favorite places to light up HEH (even if it’s extremely subtle)
I also have a few lovely guides to share ! Most of these are tutorials on how these artists accomplish their lighting techniques, but i thought they were extremely helpful.
Simple Face lighting tutorial
Constraints of facial features
Color + lighting
Dramatic/expressive lighting
Also this Virtual Lighting Studio is extremely useful if you want to simulate a specific lighting on the face! (it lags a lot but honestly this is probably the best thing you can get)
A coloring skin tutorial perhaps?
Last of today since I’m tired ೖ(⑅σ̑ᴗσ̑)ೖ
As for the colors:
Keep in mind that skin is both smooth and oily, some parts are going to shine more than others -nose vs. arm- Also more colors can be applied depending of the light of the room, direct light, clothes bounced light and room/objects shadows :D Hope this was useful!
do you ever just
“no that’s not dramatic and cheesy enough”
“getting warmer”
“t HERE IT IS”
i love this but i dont know how to do this
hoW
For those wondering about HOW to do this, here’s a short explanation according to me:
Drawing A to Drawing B: -the most obvious change is the exaggeration of the line of motion in the character.
In Drawing B the line of motion is much more pronounced, creating more drama and movement to the whole composition
-The arms are open wider, showing more confidence and exuberance in the character, exaggerating their emotions so they can be more clearly read without having to look to the face for emotional cues.
-the legs are wider apart, adding to the aforementioned confidence but also giving the character a solid foundation, visually speaking.
-The head is tilted back and overlapped by the chest, adding a touch of dynamic perspective to the drawing.
Drawing B to Drawing C: -Most obvious change is to zoom in on the character. Character framing is just as important as what the character is doing. Zooming in can help infensify emotions. this shot is ALL about this character and what they’re feeling. -Because of the zooming in, the arms/hands would have gotten lost, so instead of making the canvas wider, the artist has elected to rotate the character slightly, bringing a dynamic angle to things and more intensity to the close shot. -While the character is more upright in this shot compared to Drawing B, in Drawing C the chest still slightly overlaps the neck, preserving the feeling of being slightly below the character (putting them in a position of power relative to the viewer), which helps maintain confidence and power in the character. -the chest is exaggerated to carry the majority of the body’s line of action so even though you cannot see the legs, our brains are able to fill in the gap and envision that line of action. -The cropping/framing of the character allows for a more interesting composition/negative shapes created by the positive (character) on the negative (background), creating more visual interest as well as a circular motion to the composition through the arms, across the face to the negative space for the eyes to rest in before dropping to the hand in the background and back through the composition again.
DID YOU DISSECT MY DRAWING TO FIND OUT WHY IT WORKS?? I LOVE YOU. I LOVE YOU. THANK YOU SO MUCH
if art isnt treating you right
- don’t erase the stuff you’ve already drawn, just make the layer invisible. if you’re anything like me then deleting in process sketches has a very light subconscious negative effect on how the drawing is turning out.
- don’t draw your sketches on white, especially if your brush is black. white is hard to draw on. change it to grey. trust me on this.
- if a sketch is almost there but not quite try mirroring it horizontally. the issues will be way easier to spot.
-if inking isnt your thing but you want outlines just paint your color over the sketch lines, then do the ink lines last.
- if you have lots of ideas but no patience with details like myself take to tiny tiny thumbnails. like im talking barely bigger than your thumb. it forces you to look at the whole picture and not just the details.
- if tiny doesnt work/you like detailing go opposite. draw REALLY huge and work your way through.
A super fast breakdown of how I’ve been painting (with blue haired Teru, bc why not) because I’ve had a lot of people tell me they like how I’ve been coloring (thank you!!!!!) and a bunch mentioned they’d like to be able to color like this too, and honestly it’s not hard nor complicated at all, so here! This is how I’ve been doing it 👍
You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!
Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:
1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.
First, just get down the big shapes of your expression, just like you would for a pose.
So say I wanna do a low angle angry pose. I know the features are gonna be all mashed down at the bottom because of perspective.
Scribble it down
start to put on features
fix stuff
put on more stuff
fix stuff again
erasing and flipping and stuff a whole bunch until you are happy with it or stop caring
Whole head is a gesture!
2. Just like a facial expression, jot down where the important parts of an entire pose goes first. You can force the rest of the body to fit the pose.
So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face.
That’s the simplest explanation I got. Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!
Notes on what goes into how I do expressions/faces.
I felt bad I pretty much did a “draw a circle NOW DRAW THE REST OF THE OWL” for this question so I thought to expand a bit.