New blog about playable "species" at launch!
Learn about our approach to playable species at launch and beyond!
EXPECTATIONS
Lint Roller? I Barely Know Her

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@shitgw2playerssay
New blog about playable "species" at launch!
Learn about our approach to playable species at launch and beyond!
Guild Wars 3 - Behind the Music video just dropped for those of us that love the Guild Wars music!
lion's arch general chat
New blog from Colin regarding their core game design philosophy!
Solving player problems: a deep dive into how we build games at ArenaNet.
New blog and video about the timeline and setting of GW3!
A familiar setting in an unfamiliar time. Learn why this era is perfect for veterans and new players alike!
Today at 11am Pacific Time (UTC-7), Colin Johanson and Josh Davis will be livestreaming on the Guild Wars 2 Twitch channel!
The stream focused mostly on questions that have arisen about GW2 since the announcement of GW3. Highlights under the cut <3
Returning to annual expansions for GW2. This will begin after an 18 month break.
They're going to use the Hall of Monuments as an excuse to go back and revisit the entirety of the game in these 18 months.
Will use this time before GW3 release to address and clean up longstanding issues.
Colin specifically wants to fix the Zhaitan fight.
Players are worried that they won't be able to deliver on everything they've announced. However, they've already been working on GW3 for years so they're confident.
Anet have separate teams working on GW2 and GW3. They will not be sharing staff between teams so they will have resources for both.
Hall of Monuments will both reward you for achievements you've already completed as well as new ones.
Hall of Monuments achievements will be added as part of the refreshed areas of the game to encourage people to play through those areas.
Rolling out the core game changes in two releases. Followed by updates to the current expansions at a month and a half to two months pace.
GW Reforged will not be connected to the new Hall of Monuments.
Considering ways they may be able to honor GWAMM from GW1 in GW3
Concerns from the community about the upcoming physically based rendering (PBR) updates. They're working hard to make sure that PBR changes won't feel weird against older assets.
Anet are generally working to optimize the game going forward. They will make the updates optional where possible.
They're using lessons they've learned from the Desert Borderlands WvW map to help guide decisions about the new map. They'll have betas for the new map to gather feedback from players.
Concerns about GW2 maps becoming empty. However, they've seen a 40% increase of daily players in GW2 since the announcement.
GW2 will not be able to be ported to console. The game would have to be changed too much for that to be possible.
Anet's goal is to create MMO experiences that tackle issues players are having at that time with other MMOs. It feels like the right time for them to make another GW game because the genre is ready for it.
They want to continue to support all three games because they're very different experiences and have players that enjoy each game.
Anet very intentionally chose the timeline for GW3 for its lack of technological advances that are common in GW2. Hoping for a more grounded, high fantasy experience.
They feel a responsibility to keep GW2 as game that people will return to again and again.
Post your feedback and questions on the forum. Join the new Discord. https://discord.gg/guildwars
Today at 11am Pacific Time (UTC-7), Colin Johanson and Josh Davis will be livestreaming on the Guild Wars 2 Twitch channel!
Interview with Colin from IGN:
This post on reddit sums it up nicely if you'd you'd rather have the highlights.
Hear directly from our leadership team about our plans and how you can help shape what comes next in Guild Wars 2.
New post on guildwars2.com and video about the future of the franchise!
Don't miss out on the studio update video that will be posted on their YouTube in just over 2 hours. They're going to discuss the future of Guild Wars, Guild Wars 2, and Guild Wars 3!
Don't forget to sign up for the Guild Wars 3 newsletter, which will also sign you up for the beta coming Fall of 2027!
Guild Wars 3 is an action-adventure MMORPG, a modern evolution of the genre that blends rich action-combat, character building, and skill co
HI SO IS ANYONE ELSE WATCHING SUMMER GAME FEST
happy bday to da blog,and thank you for keeping on posting gw2 shenanigans ! i love this blog lots
That's so kind! We definitely don't have plans to stop. It's pretty wild that gw2 is entering its 14th year soon. We still firmly believe that gw2 has one of the best communities out there even if some of y'all are weirdos (affectionate).
It's my 11 year anniversary on Tumblr 🥳
Hi everyone,
We’re excited to announce that partner program submissions are officially open! 🎉
If you’re interested in becoming part of our partner program, now is the perfect time to submit. This program is designed to highlight innovative solutions, strengthen collaboration, and support partners who are driving meaningful impact in our community.
💡 What You Need to Know
Submission portal: Now open
Who can apply: Content creators, fan sites, Discord communities, artists, podcasters, etc.
What we’re looking for: High‑value solutions, creative use cases, and impactful contributions to the ecosystem
Where to submit: https://guildwars2-partner-program.firstlook.gg/signup/partnersubmission IF YOU ARE AN ARTIST, use this link instead: https://help.guildwars2.com/hc/en-us/requests/new?ticket_form_id=21504311000851
🤝 Need Help?
If you have any questions or run into any issues, feel free to drop them in this thread or reach out to the partner support team.
We look forward to seeing your submissions and continuing to grow our partner community together!