im so normal about them. so normal.
btw i have telegram
let's talk about Bridgerton tea, my ask is open
𓃗
Sweet Seals For You, Always
Sade Olutola
ojovivo

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titsay
occasionally subtle

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Claire Keane

gracie abrams
"I'm Dorothy Gale from Kansas"

izzy's playlists!
tumblr dot com
Fai_Ryy

Origami Around
EXPECTATIONS

ellievsbear
YOU ARE THE REASON
cherry valley forever
seen from United States

seen from United States

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seen from Australia
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seen from Colombia
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@staggsrt
im so normal about them. so normal.
btw i have telegram
“i have so many projects i need to do!!” i say as i sit here and draw Strider for funsies
In eternal union (with the Monolith)
the trace of your lips
still smolders
like poplar fluff
under the noon sun
(сommission for @/nopause)
I think i like this guy a little too much..
Діви дарунок, брав поцілунок Квіткою з вуст моїх Серце кохало, серце не знало, що Ти задумав гріх
(c) Трясовина - Zwyntar
well... i have a slight fixation on strider and swamps
🤎
Faust is cute. Of course, Strider is also cute.
You are a great artist!
And together they are the cutest!!! Thank you for the kind words!
The guy of all time. ✨
Bunch of stuff I didn’t feel was worth posting solo.
seeing the modeling you're doing in UETools inspired me to try it for myself! i've been able to spawn the skeletal meshes in, but how do you get the hair to spawn in 😭
Hello! I’m glad you felt inspired! Truth be told, I sadly don’t know much about manipulating the model assets within the engine editor itself. All my screenshots are done in-game using UETools - Developer Console (for spawning in NPCs and items) and Universal Unreal Engine Unlocker (everything else, from lighting, posing to editing NPC outfits). The latter is a paid modding tool, although I’m pretty sure an older version of it is uploaded somewhere online for free.
Hopefully you (or anyone else interested) will find this helpful! If you have any other questions, feel free to ask! :3
i love you
:3
Another product of today’s UETools experimentation. It’s fun playing dress-up.