im so normal about them. so normal.
btw i have telegram

pixel skylines
dirt enthusiast
Cosmic Funnies
Lint Roller? I Barely Know Her
let's talk about Bridgerton tea, my ask is open

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titsay
Monterey Bay Aquarium
he wasn't even looking at me and he found me
Game of Thrones Daily
will byers stan first human second
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JBB: An Artblog!
🪼
d e v o n
RMH

Product Placement
Alisa U Zemlji Chuda
TVSTRANGERTHINGS
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@staggsrt
im so normal about them. so normal.
btw i have telegram
“i have so many projects i need to do!!” i say as i sit here and draw Strider for funsies
In eternal union (with the Monolith)
the trace of your lips
still smolders
like poplar fluff
under the noon sun
(сommission for @/nopause)
I think i like this guy a little too much..
Діви дарунок, брав поцілунок Квіткою з вуст моїх Серце кохало, серце не знало, що Ти задумав гріх
(c) Трясовина - Zwyntar
well... i have a slight fixation on strider and swamps
🤎
Faust is cute. Of course, Strider is also cute.
You are a great artist!
And together they are the cutest!!! Thank you for the kind words!
The guy of all time. ✨
Bunch of stuff I didn’t feel was worth posting solo.
seeing the modeling you're doing in UETools inspired me to try it for myself! i've been able to spawn the skeletal meshes in, but how do you get the hair to spawn in 😭
Hello! I’m glad you felt inspired! Truth be told, I sadly don’t know much about manipulating the model assets within the engine editor itself. All my screenshots are done in-game using UETools - Developer Console (for spawning in NPCs and items) and Universal Unreal Engine Unlocker (everything else, from lighting, posing to editing NPC outfits). The latter is a paid modding tool, although I’m pretty sure an older version of it is uploaded somewhere online for free.
Hopefully you (or anyone else interested) will find this helpful! If you have any other questions, feel free to ask! :3
i love you
:3
Another product of today’s UETools experimentation. It’s fun playing dress-up.