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Kaledo Art

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JBB: An Artblog!
Alisa U Zemlji Chuda
Show & Tell

izzy's playlists!

tannertan36
tumblr dot com

titsay

❣ Chile in a Photography ❣

pixel skylines
Three Goblin Art
Lint Roller? I Barely Know Her
"I'm Dorothy Gale from Kansas"
YOU ARE THE REASON

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dirt enthusiast

⁂
cherry valley forever

#extradirty

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@sugarfernn
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microbes
god's weakest soldier is scrolling tumblr instead of being productive or participating in any of their hobbies
he do a sits
my big ass lollipop staff
Welcome to the Crafted Realms Coloring Book!
The Crafted Realms Coloring Book is a pay to download collection of coloring books based around different fandoms in the MCYT space! All proceeds collected from the books will be donated to people in Palestine and Sudan.
Our current goal is to create 3 coloring books, each based on a different SMP or creator, with 10 pages each. Individual books will cost $10, and the bundle of all of them will cost $25. We also have plans to include printable stickers as thanks for purchasing on the last page of each book!
Q&A
Interest Check
Timeline (All dates are subject to change, and will be updated if changes occur.)
Interest check - December 20th - January 10th
Reviewing Results - January 10th-14th
Contributor Applications - January 17th - February 7th
Application reviews - February 7th-10th
Acceptances go out - February 11th
Confirmation period (Joining the discord, emailing us back, etc) - February 11th-18th
Pitching period - February 18th-25th
Pitch Confirmations - February 28th
Creation period begins - March 1st
First Check-In - March 14th
Second Check-In - March 28th
Final Check-in - April 4th
Creation period ends - April 11th
Final Submission Date - April 18th
What’s your thoughts on Delicious in Dungeons Character Designs?
Ryoko Kui is the best to ever do it.
To expand on this a little bit: Ryoko Kui takes the tools of character design seriously, and uses them with forethought and consideration to set her characters apart, give them personality and specificity, and thinks very carefully about what each piece of design communicates and how it interacts with all the other design in her story.
Body shape, face shape, noses, eyes, brows, hair, proportion, fashion, ears, posture, roundness and angularity, broadness and slenderness, posture... Kui clearly thinks about ALL of it, and incorporates all of it.
And this is part of what gives her story such a profound sense of taking place within a world, a whole world inhabited by thousands of people each of whom are as full and unique and distinct as every other one. You look at a group of her characters and none of them feel like Copy Pasted NPC Placeholder #3457, they each feel as though there is a life there, an individuality, even if they are never actually deeply explored in the story.
Compare and contrast with something like Genshin Impact's style of character design:
Now, I don't bring this up just to sh** on Genshin - its character design style is adapted very effectively to the kind of story and world it is trying to build, which is to say a gacha story where every part of a character is formulated towards the singular goal of appeal. It's a world inhabited by nothing but main characters, essentially, and it is a laser-focused power fantasy structured around constantly pursuing the high of maximum damage numbers pumped out by maximally cool and badass battle moves executed with maximal grace by physically perfect avatars who provide the player with maximal aesthetic pleasure.
But because of that, its character design style is under severe pressure to regress to the mean - i.e. skinny bodies, young bodies, beauty ideals, and a minimal amount of physical difference. This style of character design tends to focus all of its effort in colorful, detailed and attention-grabbing fashion and hair styles, and generally avoids "alienating" design features like, well, literally anything that could be conceptualized by anyone as "ugly." Big strong noses, for example, or larger ears, or wrinkles, scarring, skin folds and so on. Fatness functionally does not exist in Genshin Impact's character roster for this reason, and it's part of the reason why the franchise struggles so notably to design characters of color - the concept of "beauty" is deeply bound up in systemic biases of class, race, gender and nationalism, and since Genshin's character design ethos is "make every character as broadly beautiful as possible" it has to keep hitting the same limited set of beats over and over and over again, and it reinforces the biases it inherits with its inability to step outside of them.
So Genshin Impact characters have a tendency, for me at least, to all kinda blur together into a brightly colored cavalcade of lowest-common-denominator ambulatory clothing racks, characters whose bodies exist for the primary purpose of transporting a highly elaborate costume around.
Kui by contrast very very actively seeks out elements of physical difference, and incorporates them into her design process - she seems to delight in inventing as many nose shapes as possible, as many different kinds of eyes as she can think of, and the result is that she has a character roster which is recognizable even if you change or remove very important parts of their basic design.
Where Genshin Impact (and that style of character design) would severely struggle to make characters recognizable without their costumes, because the characters in large part are their costumes, Kui's design style makes characters extremely recognizable not only in and out of costume, but even if the fundamental nature of their bodies change across species, and it makes her characters of the same race and species eminently recognizable from one another, even while sharing many physical traits and aesthetic features.
anyway tl;dr Ryoko Kui is the best to ever do it.
Falin..
Something possessed me and I was like "I must come up with in-world symbolism of colours from the perspective of the Overworld (so illagers and villagers).
It would be different from Nether's perspective, perhaps I'll do that later.
i peaked. this is my best play ever. it's all downhill from here
autumn/winter affirmations:
7 p.m. is not late
your day is not over at 7 p.m.
you are allowed to leave your house after it gets dark
7 p.m. is so early
drawing mcci cosmetics? me? how original
shoutout @darkclouud9 for drawing with me :3
working on this and i liked how the background looked :)
Hermitcraft TCG tournament info:
Date: Sunday 3rd August
Time: 10am - 1pm EST
Hosts: ghostauk and sugarfern
youtube.com/@ghosttauk?si=…
youtube.com/@sugarfern?si=…
Hermitcraft TCG Tournament
Thank you all for your interest in the HC TCG Fan Fundraiser! Official sign ups are now open, and will close July 21st.
The tournament will be low-stakes, with viewers able to donate to effect the games!
Click the link to sign up!
Sign up here to join our Hermitcraft TCG Tournament! Rules: The players, should they both agree, can change rules to their preference (eac
building a head frame to a mine in my forever world :]
take two on posting this I suck at tumblr. go watch this perhaps if you wanna
Israel has cut Gaza's final internet line, plunging it into a total communication blackout.
Israel bombed the last main fibre route in Gaza, which means that as of June 12, all internet and fixed-line communication services are now completely cut off, further isolating Gaza amidst an ongoing genocide.
ESims are currently the only way they can connect internally and with the outside world.
- Buy eSIMs here.
- If you can't afford it, you can donate any amount to this eSIM fund.
- Instructions on how to buy and share eSIMs.
(post info from @tamarrud)