A Shriek of Ash and Fire -Update 19- Cult Leader (approx +56k, 1.74 Million words total)
Update 19, Cult Leader (approx 56K, 1.74 million words total)
(Note- It is advisable to start a new story and use the Tester Saves, else you might encounter bugs due to variable changes.)
Hi Freemasons, Legionaries, Yonders, Ghouls and Slaves, here is the link to Update 19, Cult Leader.
Squad 3 finally arrives at the wreck of the Pale Lady. Yonders, legionaries and ghouls find a battle already raging and are picked to head a probing mission into the rotting hulk.
Slaves are dragged from the coil array and thrown into the Pale Lady to provide a meat shield for the accompanying squad.
Observe the fate of the Road Pirates and Zuan.
Fight through the Abyss-infected decks to confront the beating heart of the Pale Lady.
Emerge as a hero, victorious over a greater demon.
Find your position aboard the Grey Torment, which has undergone significant changes. You now walk the fleeting first steps of a living legend. All eyes are on you now.
As a ghoul, ascend to become an Enshrined.
A load of earlier typos were fixed, and I squashed a few bugs.
The threads of fate have now knotted around our MC. A change is coming, and next month, we will take a pivotal role as the slaves finally go on strike.
To all the demon hunters out there, if you find that the Abyss has manifested in typos and bugs, please let me know!
Join the discussion in the Hosted Games Forums:
NEW LINK- One of the foundations of testing HG and CoG WIPS, Dashingdon, is sadly closing down. Play the demo from this new link, and please
Continue the story as a Krog-Tier Patreon, gaining access to lore, polls and the latest build:
Writing Interactive Fiction
@interact-if
















